Difference between revisions of "Force Feedback 2 (Ability)"
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==System Messages== | ==System Messages== | ||
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+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' | ||
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+ | ||apply_forcefeedback1 | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||You use the Force to create a reflective barrier around you. | ||
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+ | ||[[Force Feedback 1 (Example)|Example]] | ||
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+ | ||remove_forcefeedback1 | ||
+ | ||/string/en/ | ||
+ | ||jedi_spam.stf | ||
+ | ||internal_command_string | ||
+ | ||Your reflective barrier fades. | ||
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+ | ||[[Force Feedback 1 (Example)|Example]] | ||
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+ | |} | ||
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==SUI Prompt== | ==SUI Prompt== |
Latest revision as of 03:08, 7 September 2009
Ability - Force Feedback 2
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Description/forceFeedback2: This ability causes a Jedi to reflect damage immediately back to the source of the attack, only Force type attacks will cause feedback. This ability reflects back a greater amount of damage from a Force attack than Force Feedback 1.
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Related Tags
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Ability Breakdown & Details
Force Feedback
Percentage damage reflected back to the attacker when hit by a Force Power attack.
This is a direct percentage reflected back. For example, if your Force Feedback mod was 65 you would reflect back 65% damage from a Force Power attack (attack damage x ((100 - 45) / 100)) to your attacker.
While the affect is up, The reflected damage will evenly hit all three pools on the player, while the target takes it all to one randomly selected pool.
The default mod when using Force Feedback 1 is +65 and for Force Feedback 2 is +95. However, these values increase as you climb through the FRS, being influenced by the Force Control modifier.
This ability lasts 60 seconds.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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