Difference between revisions of "Force Resist States (Ability)"

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==System Messages==
 
==System Messages==
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{| align="center"
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|-
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
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||apply_forceresiststates
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||Your body's natural resistance to state-afflicting attacks is enhanced by the Force.
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||[[Force Resist States 1 (Example)|Example]]
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|-
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||remove_forceresiststates
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||Your heightened resistance to state attacks fades.
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||[[Force Resist States 2 (Example)|Example]]
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==SUI Prompt==
 
==SUI Prompt==

Latest revision as of 03:16, 7 September 2009

Ability - Force Resist States

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/forceResistStates: This ability allows a Jedi to use their Force power to increase their body's natural resistance to various state attacks such as Stun, Blind, and Dizziness.

Command: /forceResistStates
CommandQueue Entry: forceresiststates (CB9CDFE5)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Force Enhancement This document is related to the Force Enhancement Profession.

Ability Breakdown & Details

States Resistance

Percentage chance of resisting a status effect.

Only affects the Stun, Blind, Dizzy, and Intimidated status effects. Posture changes, delays, and DoT’s of any kind are not affected.

Note: State Resistance do not stack on top of other state defenses (for example, Defense vs. Stun and Jedi State Defenses). Instead it equates to a separate roll when calculating whether a status effect will be inflicted or not.

The default mod when using Force Resist States is +25. However, this value will increase as you climb through the FRS, being influenced by the Force Control modifier.



Also note that Resistances SEA's (eg. Posion Resistance) do not stack on top of other resistances, such as the Force Resists or the Doctor Resistance buffs. Same thing for Defense versus SEA's (eg. Defense vs. Dizzy), they are separate checks from Jedi State Defenses and Force Resist States.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message Notes Examples
apply_forceresiststates /string/en/ jedi_spam.stf internal_command_string Your body's natural resistance to state-afflicting attacks is enhanced by the Force. Example
remove_forceresiststates /string/en/ jedi_spam.stf internal_command_string Your heightened resistance to state attacks fades. Example

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

1. Needs a formula to show defense vs state roll.

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 250

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 900