Difference between revisions of "City Municipal (Game Mechanics)"
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+ | {{Player Structures (Mess)}} | ||
+ | {{Player Cities (Mess)}} | ||
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+ | == Description == | ||
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+ | == Game Mechanics == | ||
− | + | Civic Structures are city buildings that can be placed by the mayor only and take no lots. City Halls, Gardens, Garages, Banks, Cloning Facilities, Shuttleports, terminals and decorations are Civic Structures; the city rank and Politician skills determine how many/when a structure can be placed and all maintenance costs come from the city treasury. Only the current Mayor has admin to these structures. Certain city municipal structures (cloning facility and city hall) are allowed to store items. Information about item management can be found at [[City Item Management (Game Mechanics)|City Item Management]]. | |
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+ | For an overview of the placement and operations of city municipal structures, see [[General City Mechanics (Game Mechanics)|General City Mechanics]] | ||
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+ | ==Source References== | ||
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Latest revision as of 22:11, 12 July 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsCivic Structures are city buildings that can be placed by the mayor only and take no lots. City Halls, Gardens, Garages, Banks, Cloning Facilities, Shuttleports, terminals and decorations are Civic Structures; the city rank and Politician skills determine how many/when a structure can be placed and all maintenance costs come from the city treasury. Only the current Mayor has admin to these structures. Certain city municipal structures (cloning facility and city hall) are allowed to store items. Information about item management can be found at City Item Management.
For an overview of the placement and operations of city municipal structures, see General City Mechanics Source References
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