Difference between revisions of "INSO07"
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− | + | {{PageHeader|Baseline|INSO07}} | |
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</pre> | </pre> | ||
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= Additional Information = | = Additional Information = | ||
− | Needs | + | |
− | to allow handling of a 07. | + | Needs [[ResourceHarvesterActivatePageMessage]] Opcode to allow handling of a 07. |
+ | |||
Then send on the request | Then send on the request | ||
− | - | + | ::- [[HarvesterResourceData (000000EA)]] ObjectController |
− | - | + | ::- [[INSO07]] Baseline |
− | To successfully finish | + | :To successfully finish "Downloading" Data. |
− | + | ||
− | Note: If the data doesnt finish "downloading", you probably need to send | + | <font color="red">'''Note'''</font>: ''If the data doesnt finish "downloading", you probably need to send a blank baseline and a full Delta Message, or just a Delta Message with the BYTE flags as 1's (or zeros) . Something to toy with still...'' |
− | a blank baseline and a full Delta Message, or just a Delta Message with the | + | |
− | BYTE flags as 1's (or zeros) . Something to toy with still... | + | |
---- | ---- | ||
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---- | ---- | ||
+ | ===Sample Packet=== | ||
+ | ---- | ||
+ | <pre> | ||
+ | </pre> |
Latest revision as of 10:58, 8 January 2008
Baseline - INSO07
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BaseLine StructSHORT: ObjectOpperandCount BYTE: ResourcePoolUpdateFlag INT: ResourcePoolIDs INT: UpdateCounter { LONG: GlobalResourceID } INT: ResourcePoolIDs INT: UpdateCounter { LONG: GlobalResourceID } INT: ResourcePoolNames INT: UpdateCounter { ASTRING: ResourceName } INT: ResourcePoolTypes INT: UpdateCounter { ASTRING: ResourceType } LONG: SelectedGlobalResourceID BYTE: ActiveFlag INT: ExtractionRateMaxDisplayed FLOAT: ExtractionRateMax FLOAT: CurrentExtractionRate FLOAT: CurrentHopperSize INT: HopperSizeMax BYTE: HopperUpdateFlag INT: HopperContentsSize INT: UpdateCounter { LONG: GlobalResourceID FLOAT: ResourceQuantity } BYTE: Condition Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: BYTE: ResourcePoolUpdateFlag 01: INT: ResourcePoolIDs INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: Index 01:(add) SHORT: Index LONG: GlobalResourceID 02:(change) SHORT: Index LONG: GlobalResourceID 03:(resetall) SHORT: NewListSize { LONG: GlobalResourceID } 04:(clearall) } } 02: INT: ResourcePoolIDs INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: Index 01:(add) SHORT: Index LONG: GlobalResourceID 02:(change) SHORT: Index LONG: GlobalResourceID 03:(resetall) SHORT: NewListSize { LONG: GlobalResourceID } 04:(clearall) } } 03: INT: ResourcePoolNames INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: Index 01:(add) SHORT: Index ASTRING: ResourceName 02:(change) SHORT: Index ASTRING: ResourceName 03:(resetall) SHORT: NewListSize { ASTRING: ResourceName } 04:(clearall) } } 04: INT: ResourcePoolTypes INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: Index 01:(add) SHORT: Index ASTRING: ResourceType 02:(change) SHORT: Index ASTRING: ResourceType 03:(resetall) SHORT: NewListSize { ASTRING: ResourceType } 04:(clearall) } } 05: LONG: SelectedGlobalResourceID 06: BYTE: ActiveFlag 07: INT: ExtractionRateMaxDisplayed 08: FLOAT: ExtractionRateMax 09: FLOAT: CurrentExtractionRate 0A: FLOAT: CurrentHopperSize 0B: INT: HopperSizeMax 0C: BYTE: HopperUpdateFlag 0D: INT: HopperContentsSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: Index 01:(add) SHORT: Index LONG: GlobalResourceID FLOAT: ResourceQuantity 02:(change) SHORT: Index LONG: GlobalResourceID FLOAT: ResourceQuantity 03:(resetall) SHORT: NewListSize { LONG: GlobalResourceID FLOAT: ResourceQuantity } 04:(clearall) } } 0E: BYTE: Condition } |
Variable DescriptionsObjectOpperandCount = 16 ResourcePoolUpdateFlag:
GlobalResourceID:
ResourceName:
ResourceType:
SelectedGlobalResourceID:
ActiveFlag:
ExtractionRateMaxDisplayed:
ExtractionRateMax:
CurrentExtractionRate:
CurrentHopperSize:
HopperSizeMax:
HopperUpdateFlag:
HopperContents:
ResourceQuantity:
Condition:
Additional InformationNeeds ResourceHarvesterActivatePageMessage Opcode to allow handling of a 07. Then send on the request
Note: If the data doesnt finish "downloading", you probably need to send a blank baseline and a full Delta Message, or just a Delta Message with the BYTE flags as 1's (or zeros) . Something to toy with still... Tags
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