Difference between revisions of "CmdSceneReady"

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{{PageHeader|Client Packet|CmdSceneReady (43FD1C22)}}
{{PageHeader|Server Packet|CmdSceneReady (43FD1C22)}}
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Latest revision as of 18:13, 6 January 2008

Client Packet - CmdSceneReady (43FD1C22)

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Struct


SHORT Op Count
INT Opcode

Variable Descriptions


Opperand_Count = 1

Opcode = 43FD1C22


  • Description:

This packet is used by both client and server to signal to end the "loading" process and begin playing. Once both send it, the scene begins.

Tags


S→C This packet originates on the server.

C→S This packet originates on the client.

100% This packet has been completely reversed.

Sample Packet

01 00       // Op Count
22 1C FD 43 // CmdSceneReady