Difference between revisions of "CharacterSheetResponseMessage"

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(Struct)
m (Protected "CharacterSheetResponseMessage": Page is complete. [edit=sysop:move=sysop])
 
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|{{a_string}}|'''Bind Planet'''
 
|{{a_string}}|'''Bind Planet'''
 
|-
 
|-
|{{int}}|'''String Spacer'''
+
|{{int}}|'''Bank X Not used'''
 
|-
 
|-
|{{int}}|'''0'''
+
|{{int}}|'''Bank Y Not used'''
 
|-
 
|-
|{{int}}|'''0'''
+
|{{int}}|'''Bank Z Not used'''
 
|-
 
|-
 
|{{a_string}}|'''Bank Planet'''
 
|{{a_string}}|'''Bank Planet'''
 
|-
 
|-
|{{int}}|'''String Spacer'''
+
|{{float}}|'''Home Location X'''
 
|-
 
|-
|{{int}}|'''0'''
+
|{{float}}|'''Home Location Y'''
 
|-
 
|-
|{{int}}|'''0'''
+
|{{float}}|'''Home Location Z'''
 
|-
 
|-
|{{short}}|{{unknown}}
+
|{{a_string}}|'''Home Planet'''
 
|-
 
|-
 
|{{u_string}}|'''Spouse Name'''
 
|{{u_string}}|'''Spouse Name'''
Line 62: Line 62:
 
* Bind Y: Y position of bind location
 
* Bind Y: Y position of bind location
 
* Bind Planet: Planet the player is bound to
 
* Bind Planet: Planet the player is bound to
 +
* Bank X: Not used leave as 0
 +
* Bank Z: Not used leave as 0
 +
* Bank Y: Not used leave as 0
 
* Bank Planet: Planet the player's bank is located on
 
* Bank Planet: Planet the player's bank is located on
 +
* Home X: X position of home location
 +
* Home Z: Z position of home location
 +
* Home Y: Y position of home location
 +
* Home Planet: Planet the player is Home to
 
* Spouse Name: The name of the players spouse
 
* Spouse Name: The name of the players spouse
 
* Faction CRC: CRC of the players associated faction
 
* Faction CRC: CRC of the players associated faction
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||{{ServerPacket}}
 
||{{ServerPacket}}
 
|-
 
|-
||{{75%}}
+
||{{100%}}
 
|-
 
|-
 
|}
 
|}
Line 87: Line 94:
 
00 00 00 00
 
00 00 00 00
 
00 00 00 00
 
00 00 00 00
00 00 FA C3  //Float (-500)  X
+
00 00 FA C3  //Float (-500)  Bind X
00 00 E0 41  //Float (28)    Y  
+
00 00 E0 41  //Float (28)    Bind Y  
00 A0 8C C5  //Float (-4500) Z
+
00 A0 8C C5  //Float (-4500) Bind Z
 
08 00                    // string count
 
08 00                    // string count
 
63 6F 72 65 6C 6C 69 61  // corellia
 
63 6F 72 65 6C 6C 69 61  // corellia
00 00 00 00 // string spacer
+
00 00 00 00 // Bank X not used
00 00 00 00
+
00 00 00 00 // Bank Y not used
00 00 00 00
+
00 00 00 00 // Bank Z not used
 
08 00                    // string count
 
08 00                    // string count
74 61 74 6F 6F 69 6E 65  // tatooine  
+
74 61 74 6F 6F 69 6E 65  // tatooine (bank Location)
00 00 00 00 // string spacer
+
00 00 FA C3 //Float (-500)  Home X
00 00 00 00
+
00 00 E0 41  //Float (28)    Home Y
00 00 00 00
+
00 A0 8C C5  //Float (-4500) Home Z
00 00      // crashes if changed
+
08 00                   // string count
 +
74 61 74 6F 6F 69 6E 65  // tatooine (home Location)
 
0D 00 00 00                              // String count
 
0D 00 00 00                              // String count
 
49 00 6C 00 6C 00 69 00 73 00 61 00 20 00 // I.l.l.i.s.a. .
 
49 00 6C 00 6C 00 69 00 73 00 61 00 20 00 // I.l.l.i.s.a. .

Latest revision as of 23:08, 5 January 2008

Server Packet - CharacterSheetResponseMessage (9B3A17C4)

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Struct


INT Op Code
INT 0
INT 0
FLOAT Bind Location X
FLOAT Bind Location Y
FLOAT Bind Location Z
A_STRING Bind Planet
INT Bank X Not used
INT Bank Y Not used
INT Bank Z Not used
A_STRING Bank Planet
FLOAT Home Location X
FLOAT Home Location Y
FLOAT Home Location Z
A_STRING Home Planet
U_STRING Spouse Name
INT Lots Remaining
INT Faction CRC
INT Faction Status

Variable Descriptions


Opperand_Count = 0D

Opcode = 0x9B3A17C4


  • Bind X: X position of bind location
  • Bind Z: Z position of bind location
  • Bind Y: Y position of bind location
  • Bind Planet: Planet the player is bound to
  • Bank X: Not used leave as 0
  • Bank Z: Not used leave as 0
  • Bank Y: Not used leave as 0
  • Bank Planet: Planet the player's bank is located on
  • Home X: X position of home location
  • Home Z: Z position of home location
  • Home Y: Y position of home location
  • Home Planet: Planet the player is Home to
  • Spouse Name: The name of the players spouse
  • Faction CRC: CRC of the players associated faction
  • Faction Status: 00 = Neutral 01 = Covert 02 = Declaired

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Packet

0D 00        // Op Count
C4 17 3A 9B  // CharacterSheetResponseMessage
00 00 00 00
00 00 00 00
00 00 FA C3  //Float (-500)  Bind X
00 00 E0 41  //Float (28)    Bind Y 
00 A0 8C C5  //Float (-4500) Bind Z
08 00                    // string count
63 6F 72 65 6C 6C 69 61  // corellia
00 00 00 00 // Bank X not used
00 00 00 00 // Bank Y not used
00 00 00 00 // Bank Z not used
08 00                    // string count
74 61 74 6F 6F 69 6E 65  // tatooine (bank Location)
00 00 FA C3  //Float (-500)  Home X
00 00 E0 41  //Float (28)    Home Y 
00 A0 8C C5  //Float (-4500) Home Z
08 00                    // string count
74 61 74 6F 6F 69 6E 65  // tatooine (home Location)
0D 00 00 00                               // String count
49 00 6C 00 6C 00 69 00 73 00 61 00 20 00 // I.l.l.i.s.a. .
44 00 61 00 65 00 6C 00 61 00 27 00       // D.a.e.l.a.'.
0a 00 00 00  // lots remaining
50 88 14 16  // CRC = 'rebel
00 00 00 00  // faction state 0/1/2