Difference between revisions of "ConnectPlayerMessage"
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− | + | {{PageHeader|Client Packet|ConnectPlayerMessage (2E365218)}} | |
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===Struct=== | ===Struct=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
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− | | | + | |{{short}}||'''Opperand_Count''' |
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− | | | + | |{{int}}||'''Opcode''' |
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− | | | + | |{{int}}|'''0''' |
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||{{ClientPacket}} | ||{{ClientPacket}} | ||
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==Sample Packet== | ==Sample Packet== | ||
<pre> | <pre> | ||
− | + | 02 // Op Count | |
+ | 18 52 36 2E // ConnectPlayerMessage | ||
+ | 00 00 00 00 // unk int always 0 | ||
</pre> | </pre> |
Latest revision as of 12:14, 28 December 2007
Client Packet - ConnectPlayerMessage (2E365218)
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Struct
Variable DescriptionsOpperand_Count = 2 Opcode = 2E365218
This INT is always 0. Client hasn't sent anything else. |
Tags
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Sample Packet
02 // Op Count 18 52 36 2E // ConnectPlayerMessage 00 00 00 00 // unk int always 0