Difference between revisions of "SceneDestroyObject"

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(Variable Descriptions)
 
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{| class="wikitable"
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|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''uint8'''
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|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''Object ID'''
|-
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16'''
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|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32'''
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|align="center" style="background:#3C5466; color:white;"|'''FLOAT'''||'''uint32'''
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|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''uint64'''
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|align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''ASCII String'''
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|align="center" style="background:#8BD9A3; color:white;"|'''U_STRING'''||'''Unicode String'''
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|align="center" style="background:#3EC166; color:white;"|'''C_STRING'''||'''Customization String'''
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|align="center" style="background:#25733D; color:white;"|'''B_STRING'''||'''Byte String'''
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|-
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|align="center" style="background:#C6C600; color:white;"|'''{ }'''||'''LIST Component'''
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|align="center" style="background:#DF97A7; color:white;"|'''?'''||'''Uncertain Values'''
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|align="center" style="background:#C84966; color:white;"|'''?? '''||'''Unknown Variable Name'''
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===Variable Descriptions===
 
===Variable Descriptions===
 
----
 
----
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----
 
----
  
* Additional Descriptions go here...
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* Depending on Object settings an object might not get destroyed
 
* --
 
* --
 
* ---
 
* ---
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|valign=top|
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===Tags===
 
===Tags===
 
----
 
----
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||{{ServerPacket}}
 
||{{ServerPacket}}
 
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||{{0%}}
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||{{100%}}
 
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Latest revision as of 08:50, 10 January 2010





Server Packet - SceneDestroyObject (4D45D504)

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Struct


LONG Object ID

Variable Descriptions


Opperand_Count = X

Opcode = 4D45D504


  • Depending on Object settings an object might not get destroyed
  • --
  • ---
  • ----

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

03 00 // priority
04 D5 45 4D // SceneDestroyObject
4F ED B0 56 0C 00 00 00 00 // object ID