Difference between revisions of "Game::SCENE CHANGED"
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− | { | + | {{PageHeader|Server Packet|Game::SCENE CHANGED (BBADAEB9)}} |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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===Struct=== | ===Struct=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16''' | |align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16''' | ||
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|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32''' | |align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32''' | ||
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− | Opperand_Count = ''' | + | Opperand_Count = '''X''' |
− | Opcode = ''' | + | Opcode = '''BBADAEB9''' |
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||{{ServerPacket}} | ||{{ServerPacket}} | ||
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==Sample Packet== | ==Sample Packet== |
Latest revision as of 01:05, 17 January 2008
This article or section needs additional data. Please add a sample packet! |
Server Packet - Game::SCENE CHANGED (BBADAEB9)
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Struct
Variable DescriptionsOpperand_Count = X Opcode = BBADAEB9
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Tags
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Sample Packet
Insert Sample Packet Here...