Difference between revisions of "CombatDamage (000000CD)"
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− | + | {{PageHeader|Object Controller|CombatDamage (000000CD)}} | |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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===Struct=== | ===Struct=== | ||
---- | ---- | ||
− | + | {| align="center" | |
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{| class="wikitable" | {| class="wikitable" | ||
+ | |{{short}}|{{unknown}} | ||
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− | | | + | |{{long}}|{{unknown}} |
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+ | |{{short}}|'''elements count''' | ||
|} | |} | ||
+ | {{beginlist|elements|elements count}} | ||
:{| class="wikitable" | :{| class="wikitable" | ||
+ | |{{int}}|{{unknown}} | ||
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− | | | + | |{{int}}|{{unknown}} |
− | | | + | |} |
− | + | {{endlist|elements}} | |
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|} | |} | ||
Latest revision as of 10:57, 28 September 2007
Object Controller - CombatDamage (000000CD)
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Struct
Variable DescriptionscontrollerID = 000000CD |
Tags
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