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| |valign=top| | | |valign=top| |
− | =Navigation= | + | = Dialogue Structure = |
− | {| align="center" width="280px"
| + | |
− | |-
| + | |
− | ||
| + | |
− | {{Auction (Mess)}}
| + | |
− | {{Banking (Mess)}}
| + | |
− | {{Combat (Mess)}}
| + | |
− | {{Crafting (Mess)}}
| + | |
− | {{Creatures / Pets / Mounts (Mess)}}
| + | |
− | {{General Shared Messages (Mess)}}
| + | |
− | {{Dungeons (Mess)}}
| + | |
− | {{GCW (Mess)}}
| + | |
− | {{Games (Mess)}}
| + | |
− | {{Healing (Mess)}}
| + | |
− | {{JTL (Mess)}}
| + | |
− | {{Logout Event (Mess)}}
| + | |
− | {{Items and Objects (Mess)}}
| + | |
− | {{Force Sensitive / Jedi (Mess)}}
| + | |
− | {{Player Interactions (Mess)}}
| + | |
− | {{Player Structures (Mess)}}
| + | |
− | {{Player Cities (Mess)}}
| + | |
− | {{Quests / Missions (Mess)}}
| + | |
− | {{Resources (Mess)}}
| + | |
− | {{Skills (Mess)}}
| + | |
− | {{Stat Migration (Mess)}}
| + | |
− | {{Travel (Mess)}}
| + | |
− | {{Tutorials (Mess)}}
| + | |
− | {{Unknown (Mess)}}
| + | |
− | {{Using Innate Species Ability (Mess)}}
| + | |
− | {{Waypoint / Datapad (Mess)}}
| + | |
− | |}
| + | |
| | | |
| |valign=top| | | |valign=top| |
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| |valign=top| | | |valign=top| |
| == Description == | | == Description == |
− | Template (Game Messages)
| + | Also see: <br>[[General Skill Mechanics (Game Mechanics)|General Skill Mechanics]]<br> |
| + | [[Skill Teaching (Game Mechanics)|Skill Teaching]] |
| |valign=top| | | |valign=top| |
| | | |
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| {| align="center" | | {| align="center" |
| |- | | |- |
− | ||{{D0%}} | + | ||{{D50%}} |
| |- | | |- |
| ||{{GameMechanics}} | | ||{{GameMechanics}} |
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| |} | | |} |
| | | |
− | == Skill Trainers == | + | == System Messages == |
| + | |
| + | |
| + | |
| + | == SUI Prompts == |
| + | |
| + | |
| + | == Related Dialogue Files == |
| + | |
| + | |
| + | |
| + | |
| + | |
| + | == Game Mechanics == |
| | | |
| The primary method for players to learn skills in SWG is from skill trainers. | | The primary method for players to learn skills in SWG is from skill trainers. |
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| Skill Trainers are NPCs (Non-Player Characters) that can train you in a specific profession. | | Skill Trainers are NPCs (Non-Player Characters) that can train you in a specific profession. |
| | | |
− | Most of the Starting Profession trainers can be found in every city, in a couple of locations, whereas the Advanced Profession trainers might be a bit harder to locate. Most often trainers can be found in the streets or in their respective guildhalls. Using your map to find the guildhalls, or using the /find command in game, will greatly assist in this process. | + | Most of the Starting Profession trainers can be found in every city, in a couple of locations, whereas the Advanced Profession trainers might be a bit harder to locate. Most often trainers can be found in the streets or in their respective guildhalls. Skill trainers can be found using the /find command in game. |
| | | |
− | NPC Trainers will require that you have the necessary experience requirements to train in a skill box, (Novice boxes have no experience requirements), and they will also have a monetary requirement to train as well. | + | NPC Trainers will require that players have the necessary experience requirements to train in a skill box, (Novice boxes have no experience requirements), and they will also have a monetary requirement to train as well. |
| | | |
| Choosing the "Converse" option, from your radial menu, on a skill trainer will initiate the conversation necessary to train at that trainer. | | Choosing the "Converse" option, from your radial menu, on a skill trainer will initiate the conversation necessary to train at that trainer. |
| + | |
| + | |
| + | Skill cost values can be found in the Skills.iff datatable. |
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− | {| class="anhsmalltable"
| |
− | |- align="center" style="background-color:#ffffcc;"
| |
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''NPC Message'''||'''Player Response'''||'''System Message'''||'''Skill Options'''||'''Notes'''||'''Examples'''
| |
| | | |
| + | [[image:Jedi-Trainer11.jpg|200px|thumb|Training Intro Prompt]] |
| + | || |
| + | |
| + | [[image:Jedi-Trainer2.jpg|200px|thumb|Learn able Skills]] |
| + | |
| + | |- |
| + | |
| + | |
| + | || |
| + | |
| + | [[image:Trainer2.jpg|200px|thumb|Response choices after training.]] |
| + | |
| + | |
| + | |
| + | |- |
| + | |
| + | |
| + | || |
| | | |
| + | [[image:noldan2a.jpg|200px|thumb|Intro Conversation Prompt]] |
| + | |
| + | |
| + | |
| + | || |
| + | |
| + | [[image:noldan2b.jpg|200px|thumb|Player Doesn't Qualify For Training]] |
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| + | || |
| + | |
| + | [[image:noldan2c.jpg|200px|thumb|More information skill list]] |
| + | |
| + | |- |
| + | |
| + | |
| + | || |
| + | |
| + | [[image:IsThisTheMoreInfoOnSkillPrompt.jpg|200px|thumb|Request Skill Info Prompt]] |
| + | |
| + | || |
| + | |
| + | [[image:SkilltrainingTellingPlayerTheyDontQualify.JPG|200px|thumb|Player Does not Meet profession Pre-requisite Prompt]] |
| + | |
| + | |} |
| + | |
| + | == Skill Trainer Locations == |
| + | |
| + | |
| + | |
| + | |
| + | |
| + | {| border = 1 |
| + | |'''Combat Melee''' |
| + | |'''Combat Ranged''' |
| + | |'''Crafting''' |
| + | |'''General''' |
| + | |'''Entertainer''' |
| + | |'''Medic''' |
| + | |'''Jedi''' |
| + | |'''JTL''' |
| |---- | | |---- |
− | |Prompt 1 | + | |[[Brawler (Profession)|Brawler]] |
− | |/string/en/ | + | |[[Marksman (Profession)|Marksman]] |
− | |skill_teacher.stf | + | |[[Artisan (Profession)|Artisan]] |
− | |internal_command_string | + | |[[Bio-Engineer (Profession)|Bio-Engineer]] |
− | | | + | |[[Entertainer (Profession)|Entertainer]] |
− | | | + | |[[Medic (Profession)|Medic]] |
− | | | + | |[[Lightsaber (Profession)|Lightsaber]] |
− | | | + | |[[Imperial Navy Pilot (Profession)|Imperial Navy Pilot]] |
− | | | + | |
− | | | + | |
| |---- | | |---- |
− | | | + | |[[Fencer (Profession)|Fencer]] |
− | | | + | |[[Bounty Hunter (Profession)|Bounty Hunter]] |
− | |skill_teacher.stf | + | |[[Architect (Profession)|Architect]] |
− | |internal_command_string | + | |[[Creature Handler (Profession)|Creature Handler]] |
− | |Insert Profession Specific Intro Here | + | |[[Dancer (Profession)|Dancer]] |
− | | | + | |[[Doctor (Profession)|Doctor]] |
− | | | + | |[[Force Enhancement (Profession)|Force Enhancement]] |
− | | | + | |[[Alliance Starfighter Pilot (Profession)|Alliance Starfighter Pilot]] |
− | |Each profession has a unique opening statement. | + | |
− | | | + | |
| |---- | | |---- |
− | |opt1_1 | + | |[[Pikeman (Profession)|Pikeman]] |
− | | | + | |[[Carbineer (Profession)|Carbineer]] |
− | |skill_teacher.stf | + | |[[Armorsmith (Profession)|Armorsmith]] |
− | |internal_command_string | + | |[[Image Designer (Profession)|Image Designer]] |
− | | | + | |[[Musician (Profession)|Musician]] |
− | |I'm interested in learning a skill. | + | |[[Combat Medic (Profession)|Combat Medic]] |
− | | | + | |[[Force Defense (Profession)|Force Defense]] |
− | | | + | |[[Freelance Pilot (Profession)|Freelance Pilot]] |
− | |Player response that sends them to Prompt 2 if they have experience to learn the skills. If the player has no experience or already has all these skills learned then they are sent to prompt 8. We could perhaps send the player to another prompt if they have mastered the profession... | + | |
− | | | + | |
| |---- | | |---- |
− | |opt1_2 | + | |[[Swordsman (Profession)|Swordsman]] |
| + | |[[Commando (Profession)|Commando]] |
| + | |[[Chef (Profession)|Chef]] |
| + | |[[Merchant (Profession)|Merchant]] |
| | | | | |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
| | | | | |
− | |What skills will I be able to learn next? | + | |[[Force Healing (Profession)|Force Healing]] |
− | | | + | |
− | |
| + | |
− | |If the player chooses the “What skills will I be able to learn next?” response, The npc will list the skills available to the player upon next skill up. All choices are made for whatever highest tier the player has reached. For example if the player is currently at 3xxx in skills then the skills displayed will be the ones at 4111 on the skill tree. I believe that upon clicking on these skills, the player receives some sort of information about them but I am not sure what type of information is presented or what menu is shown for this.
| + | |
| | | | | |
| |---- | | |---- |
| + | |[[Teras Kasi Artist (Profession)|Teras Kasi Artist]] |
| + | |[[Pistoleer (Profession)|Pistoleer]] |
| + | |[[Droid Engineer (Profession)|Droid Engineer]] |
| + | |[[Politician (Profession)|Politician]] |
| | | | | |
| | | | | |
− | | | + | |[[Force Powers (Profession)|Force Powers ]] |
− | |
| + | |
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− | | | + | |
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| |---- | | |---- |
− | |Prompt 2
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| + | |[[Rifleman (Profession)|Rifleman]] |
| + | |[[Shipwright (Profession)|Shipwright]] |
| + | |[[Scout (Profession)|Scout]] |
| | | | | |
| | | | | |
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| |---- | | |---- |
| | | | | |
− | | | + | |[[Smuggler (Profession)|Smuggler]] |
− | | | + | |[[Tailor (Profession)|Tailor]] |
− | | | + | |[[Ranger (Profession)|Ranger]] |
− | | | + | |
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| |---- | | |---- |
− | |msg2_1
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |You may learn the following skills right now...
| |
| | | | | |
| + | |[[Weaponsmith (Profession)|Weaponsmith]] |
| + | |[[Squad Leader (Profession)|Squad Leader]] |
| | | | | |
| | | | | |
− | |This is the npc response that lists the learnable skills by the player in decending alphabetical order. This response occurs if the player chooses the I'm interested in learning a skill response.
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 4
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 3
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 2
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 1
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− | |----
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− | |back
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |Can we start again?
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− | |Player response that brings them back to prompt 1.
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− | |Prompt 3
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− | |----
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− | |msg2_2
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |Here are the skills I can teach you next, if you have gained enough experience...
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− | |This is the npc response given if the player chooses the “What skills will I be able to learn next?” response. The npc will list the skills available to the player upon next skill up. All choices are made for whatever highest tier the player has reached. For example if the player is currently at 3xxx in skills then the skills displayed will be the ones at 4111 on the skill tree. I believe that upon clicking on these skills, the player receives some sort of information about them but I am not sure what type of information is presented or what menu is shown for this.
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 4
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− | |internal_command_string
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− | |Reserved for Skill 3
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 2
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− | |----
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− | |internal_command_string
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− | |Reserved for Skill 1
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− | |----
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− | |back
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |Can we start again?
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− | |Player response that brings them back to prompt 1.
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− | |Prompt 4
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− | |prose_cost
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |It will cost %DI credits to train in %TO. Would you like to continue?
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− | |This is the npc response given when a player has selected a skill to train from the list provided in Prompt 2. The player receives two choices, yes or no. If the player chooses yes then a check is made to see if they have enough money and or skill. The player is sent to Prompt 5 or Prompt 6 depending on which are checked first. If the player's check is successful then they are sent to Prompt 7. Note: This prompt is skipped over for the Tutorial Space Station training. It goes directly to prompt 12. If the player chooses the No response, then the conversation is closed.
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− | |----
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− | |yes
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |Yes
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− | |----
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− | |no
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |No
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− | |Prompt 5
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− | |nsf_skill_pts
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |You must first make %DI skill points available before I can teach you %TO.
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− | |This is the npc response given when a player selects a skill to train in but do not have enough skill points to learn it.
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− | |----
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− | |(Unknown)
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− | |(Unknown)
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− | |Prompt 6
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− | |prose_nsf
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |You lack the %DI credits required for training in %TO.
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− | |This is the system message that notifies the player that they do not have enough money to train in the skill.
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− | |----
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− | |msg1_1
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− | |skill_teacher.stf
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− | |internal_command_string
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− | |Heya. What kind of skills would you like to know about?
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− | |This is the npc response when the player attempts to train in a skill that they do not have enough credits to purchase. Unknown what response choices are given to the player.
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− | |----
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− | |(Unknown)
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− | |(Unknown)
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− | |Prompt 7
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| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |prose_pay
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |Processing %DI credit payment for %TO training.
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |msg_yes
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |Excellent! Let's get started then...
| |
− | |
| |
− | |
| |
− | |
| |
− | |Npc response to the player choosing and successfully completed a Yes response to accepting training.
| |
− | |
| |
− | |----
| |
− | |prose_pay_acct_success
| |
− | |
| |
− | |base_player.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |You successfully make a payment of %DI credits to %TO.
| |
− | |
| |
− | |Notification to the player that they are paying the credits to the npc.
| |
− | |
| |
− | |----
| |
− | |prose_skill_learned
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |You successfully train in the %TO skill.
| |
− | |
| |
− | |Notification to the player that they have trained in the skill.
| |
− | |
| |
− | |----
| |
− | |command_acquired_prose
| |
− | |
| |
− | |ui_skl.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |You have acquired a new ability: %TU!
| |
− | |
| |
− | |Notification to the player of any abilities that they have acquired from the training
| |
− | |
| |
− | |----
| |
− | |qualify
| |
− | |
| |
− | |ui_skl.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |You now qualify for the skill:
| |
− | |
| |
− | |Notification to the player if they still qualify for more training.
| |
− | |
| |
− | |----
| |
− | |opt1_1
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |I'm interested in learning a skill.
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |opt1_2
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |What skills will I be able to learn next?
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |Prompt 8
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |error_empty_category
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |Sorry, you aren't quite up to the point where I can teach you anything else.
| |
− | |
| |
− | |
| |
− | |
| |
− | |Response from npc if the player chooses the “I'm interested in learning a skill.” response choice when they do not have any skills to learn from this trainer. This quite possibly closes out the player's dialogue with the npc and makes them have to talk to it again.
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |(Unknown)
| |
− | |(Unknown)
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |Prompt 9
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |no_qualify
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |You do not qualify for any of my teachings. Come back and speak with me later if you acquire the following skills...
| |
− | |
| |
− | |
| |
− | |
| |
− | |Response from an npc if the player attempts to talk to them when they do not have the required pre-requisites. For example Bounty Hunter would require the skills Master Marksman and Exploration IV.
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |Reserved for Skill 2
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |Reserved for Skill 1
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |None
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |Prompt 10
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |msg3_3
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |Let me give you some information about this skill...
| |
− | |
| |
− | |
| |
− | |
| |
− | |Not sure but this is perhaps the message given if the user clicks on one of the skills that are displayed after the player clicks the What skills will I be able to learn next Prompt. Not sure what information would display from these however...
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |(Unknown)
| |
− | |(Unknown)
| |
− | |(Unknown)
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |Prompt 11
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |too_complicated
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |I can't teach you anything. Everything I know is entirely too complicated for you.
| |
− | |
| |
− | |
| |
− | |
| |
− | |Message given to a player that attempts to talk to shipwright trainer but whom does not have JTL installed.
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |None
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |Prompt 12
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |prose_skill_learned
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |You successfully train in the %TO skill.
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |command_acquired_prose
| |
− | |
| |
− | |ui_skl.stf
| |
− | |internal_command_string
| |
− | |
| |
− | |
| |
− | |You have acquired a new ability: %TU!
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |msg3_2
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |You're an exceptionally bright student! Perhaps we shall work together again soon.
| |
− | |
| |
− | |
| |
− | |
| |
− | |This prompt is specific for the Space Station Tutorial Only. It is given when a player chooses the novice skill to learn from the I'm interested in learning a skill response from the npc. I believe that the conversation dialogue is closed after the player chooses a response so as to move them on the the next stage of the tutorial and the player continues to receives this response if they talk to the npc again (unless they surrender the skill perhaps and require re-training)
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |None
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |Prompt 13
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |
| |
− | |----
| |
− | |topped_out
| |
− | |
| |
− | |skill_teacher.stf
| |
− | |internal_command_string
| |
− | |I'm sorry, but I cannot teach you anymore. You have already learned everything I have to teach.
| |
− | |
| |
− | |
| |
− | |
| |
− | |Message that we might can use if a player who has mastered the profession attempts to talk to the trainer.
| |
| | | | | |
| |---- | | |---- |
Line 1,050: |
Line 200: |
| | | |
| | | |
− | |} | + | {| border="0" width="100%" cellpadding=6 |
− | | + | |- |
− | | + | |valign=top| |
− | Prompt 1
| + | |
− | insert prof specific intro here
| + | |
− | opt1_1 I'm interested in learning a skill.
| + | |
− | opt1_2 What skills will I be able to learn next?
| + | |
− | | + | |
− | | + | |
− | Prompt 2
| + | |
− | msg2_1 You may learn the following skills right now...
| + | |
− | back Can we start again?
| + | |
− | | + | |
− | | + | |
− | Prompt 3
| + | |
− | msg2_2 Here are the skills I can teach you next, if you have gained enough experience...
| + | |
− | back Can we start again?
| + | |
− | | + | |
− | | + | |
− | Prompt 4
| + | |
− | prose_cost It will cost %DI credits to train in %TO. Would you like to continue?
| + | |
− | yes Yes
| + | |
− | no No
| + | |
− | | + | |
− | | + | |
− | | + | |
− | Prompt 5
| + | |
− | nsf_skill_pts You must first make %DI skill points available before I can teach you %TO.
| + | |
− | Unknown Prompts
| + | |
− | | + | |
− | | + | |
− | Prompt 6
| + | |
− | prose_nsf You lack the %DI credits required for training in %TO.
| + | |
− | msg1_1 Heya. What kind of skills would you like to know about?
| + | |
− | Unknown prompts
| + | |
− | | + | |
− | | + | |
− | Prompt 7
| + | |
− | prose_pay Processing %DI credit payment for %TO training.
| + | |
− | msg_yes Excellent! Let's get started then...
| + | |
− | prose_pay_acct_success You successfully make a payment of %DI credits to %TO. (base_player.stf)
| + | |
− | prose_skill_learned You successfully train in the %TO skill.
| + | |
− | command_acquired_prose You have acquired a new ability: %TU! (ui_skl.stf)
| + | |
− | qualify You now qualify for the skill: (ui_skl.stf)
| + | |
− | opt1_1 I'm interested in learning a skill.
| + | |
− | opt1_2 What skills will I be able to learn next?
| + | |
− | | + | |
− | | + | |
− | | + | |
− | Prompt 8 (unknown what triggers this)
| + | |
− | msg3_3 Let me give you some information about this skill...
| + | |
− | Unknown Prompts
| + | |
− | | + | |
| | | |
| + | == Live Log Excerpts == |
| | | |
| {| | | {| |