Difference between revisions of "SetCurrentWorkingSkill (0000045B)"
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(New page: {{PageHeader|Object Controller|ChangeRoleIconChoice (0000045B)}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ===Struct=== ---- {| align="center" |- || {| class="wikitable" |{{L...) |
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− | {{PageHeader|Object Controller| | + | {{PageHeader|Object Controller|SetCurrentWorkingSkill (0000045B)}} |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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|{{Long}}|'''Character ID''' | |{{Long}}|'''Character ID''' | ||
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− | |{{int}}|'''String | + | |{{int}}|'''String spacer''' |
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− | |{{ | + | |{{Ascii}}|'''Skill''' |
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− | + | |} | |
+ | |} | ||
===Variable Descriptions=== | ===Variable Descriptions=== | ||
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− | *cAbles Note: This is | + | * Research by cAble. |
− | + | * cAbles Note: This is an CU struct and likely to be applicable in a precu environment. | |
+ | |||
<pre> | <pre> | ||
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− | |||
− | |||
05 00 #Operand | 05 00 #Operand | ||
46 5E CE 80 #Obj COn | 46 5E CE 80 #Obj COn | ||
2B 01 00 00 #Unknown INT | 2B 01 00 00 #Unknown INT | ||
5B 04 00 00 #Enum: setCurrentWorkingSkill | 5B 04 00 00 #Enum: setCurrentWorkingSkill | ||
− | 92 7C | + | 92 7C A1 B3 1A 00 00 00 #CharacterID |
00 00 00 00 #String Spacer | 00 00 00 00 #String Spacer | ||
14 00 #String Size | 14 00 #String Size | ||
73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set) | 73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set) | ||
+ | </pre> | ||
− | + | <pre> | |
− | + | cAbles Note: this object controller is also used in the NGE in conjunction with setProfessionTemplate, when using the respec Councillor. | |
− | + | ||
</pre> | </pre> |
Latest revision as of 17:26, 9 January 2014
Object Controller - SetCurrentWorkingSkill (0000045B)
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Struct
Variable DescriptionscontrollerID = 0000045B |
Tags
|
- Research by cAble.
- cAbles Note: This is an CU struct and likely to be applicable in a precu environment.
05 00 #Operand 46 5E CE 80 #Obj COn 2B 01 00 00 #Unknown INT 5B 04 00 00 #Enum: setCurrentWorkingSkill 92 7C A1 B3 1A 00 00 00 #CharacterID 00 00 00 00 #String Spacer 14 00 #String Size 73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set)
cAbles Note: this object controller is also used in the NGE in conjunction with setProfessionTemplate, when using the respec Councillor.