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| == '''Droid Use Mechanics''' == | | == '''Droid Use Mechanics''' == |
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− | | + | * [[Initializing Droids (Game Mechanics)|General Droid Use]]<br> |
− | | + | * [[Droid Power Usage (Game Mechanics)|Droid Power Usage]]<br> |
− | | + | * [[Droid Commands (Game Mechanics)|Droid Commands]]<br> |
− | 'Why should I own a droid?' once was a typical question that anyone would ask of a Droid Engineer. As the game has progressed, more and more people have realized how important the use of a droid really is. Droids now have an arm in everything from combat to structure maintenance, harvesting to healing, and crafting to storage. You can find a droid out on the battlefield or in the cantina assisting their owner with many different tasks. As JTL approaches, we are told that droids will have an important function in space and that at some point in time afterwards higher level combat droids will be rolling out as well.
| + | * [[Droid Command Training (Game Mechanics)|Droid Command Training]]<br> |
− | | + | * [[Droid Naming (Game Mechanics)|Droid Naming]]<br> |
− | | + | * [[Droid Models (Game Mechanics)|Player Crafted Droid Models]]<br> |
− | | + | * [[Droid Modules (Game Mechanics)|Droid Modules]]<br> |
− | In this section, I will go over the basic droid commands, how to program a droid, and how tos and what nots of different droid modules.
| + | * [[Droid Personality Chip Usage (Game Mechanics)|Droid Personality Chip Usage]]<br> |
− | | + | * [[Using Droid Customization Kits (Game Mechanics)|Droid Customization]]<br> |
− | | + | * [[Droid Healing (Game Mechanics)|Droid Healing]]<br> |
− | <font size =4>'''Part 1. Command List'''</font> | + | * [[Droid Use System Messages (Game Messages)|Droid Use System Messages]]<br> |
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− | {| align="center"
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− | {| class="anhsmalltable"
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− | |- align="center" style="background-color:#ffffcc;"
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− | |- align="center"
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− | |'''Command Name'''
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− | |'''Command''' | + | |
− | |----
| + | |
− | |Follow Me
| + | |
− | |follow
| + | |
− | |----
| + | |
− | |Follow Other
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− | |chase
| + | |
− | |----
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− | |Stay
| + | |
− | |stay
| + | |
− | |----
| + | |
− | |Befriend
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− | |friend
| + | |
− | |----
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− | |Get in Column Formation
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− | |column formation
| + | |
− | |----
| + | |
− | |Get in Wedge Formation
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− | |wedge formation
| + | |
− | |----
| + | |
− | |Patrol
| + | |
− | |patrol
| + | |
− | |----
| + | |
− | |Get Patrol Point
| + | |
− | |get patrol point
| + | |
− | |----
| + | |
− | |Clear Patrol Point
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− | |clear patrol point
| + | |
− | |----
| + | |
− | |Group
| + | |
− | |group
| + | |
− | |----
| + | |
− | |Store
| + | |
− | |release
| + | |
− | |----
| + | |
− | |Guard<font size =3>*</font>
| + | |
− | |guard | + | |
− | |----
| + | |
− | |Attack<font size =3>*</font>
| + | |
− | |attack
| + | |
− | |----
| + | |
− | |Use Ranged Attack<font size =3>**</font>
| + | |
− | |(Unknown) Currently MIA
| + | |
− | |---- | + | |
− | |Transfer<font size =3>***</font>
| + | |
− | |transfer No longer programmable | + | |
− | |----
| + | |
− | |Repair Other Droid<font size =3> $</font>
| + | |
− | |(Unknown)
| + | |
− | |---- | + | |
− | |Recharge Other Droid <font size =3>% </font>
| + | |
− | |(Unknown)
| + | |
− | |---- | + | |
− | |}
| + | |
− | |}
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− | | + | |
− | Most of the commands explain themselves, but I'll run through some of the commands with you.
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− | | + | |
− | *
| + | |
− | Follow Other - Targeted command that makes your droid follow the designated target as long as they do not take a shuttle or log out of client. Once used by many Master Droid Engineers as a form of CH griefing.
| + | |
− | *
| + | |
− | Befriend - Allows the target to issue limited commands to the droid.
| + | |
− | *
| + | |
− | Get in Column/Wedge Formation - Not very useful, due to only CHs are able to call multiple pets/droids/perks. Can be issued so that the Droid does not 'sit' on top of your toon.
| + | |
− | *
| + | |
− | Get Patrol Point - Allows a droid to store up to 10 patrol points, but only while the droid is present. If the droid is stored, you will need to re-program the patrol points. Patrol points can be up to 50 meters apart.
| + | |
− | *
| + | |
− | Clear Patrol Points - Clears all stored patrol points on a droid.
| + | |
− | *
| + | |
− | Guard - Causes combat capable droids to guard a specific target, including yourself.
| + | |
− | *
| + | |
− | Use Ranged Attack - Toggles Ranged attack ON in some droid units. *Known Issue* Currently missing
| + | |
− | | + | |
− | <pre> | + | |
− | * Combat capable droids only | + | |
− | **Combat capable R-units only
| + | |
− | *** Cannot be reprogrammed
| + | |
− | $ Repair module equipped droid only. Lists as 'Do Trick Two' in the datapad
| + | |
− | % Power Droid only. Lists as 'Do Trick One' in the datapad.
| + | |
− | </pre> | + | |
− | | + | |
− | ==='''Battery Lifespan'''===
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− | | + | |
− | With publish 11.2 droid battery lifetime was expanded from 1 hour to 4 hours. Using certain modules reduced the battery life time by one half per use.
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− | ==='''Droid Models:'''===
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− | | + | |
− | Below the various types of droids are listed. Clicking on these will show more detailed information about each type of droid including the accessories and component functions available for use in each model.
| + | |
− | | + | |
− | ==='''Droid Module Functions'''===
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− | | + | |
− | Below are the various types of modules for droids with relevant information as to their functions and usage.
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| ==Source References== | | ==Source References== |
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− | '''Bold text'''
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