Difference between revisions of "Droid Misc Components (Game Mechanics)"
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7. [[Manipulator Arm (Schematic)|Manipulator Arm]]<br> | 7. [[Manipulator Arm (Schematic)|Manipulator Arm]]<br> | ||
8. [[Manipulator Arm Package Set (Schematic)|Manipulator Arm Package Set]]<br> | 8. [[Manipulator Arm Package Set (Schematic)|Manipulator Arm Package Set]]<br> | ||
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== Experimentation Lines == | == Experimentation Lines == | ||
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== General Item Attributes == | == General Item Attributes == | ||
+ | These are attributes that can appear on all of these crafted items. | ||
'''Variation Of:''' | '''Variation Of:''' | ||
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− | ''' | + | '''Volume:''' |
Represents the current container contents of the Item. | Represents the current container contents of the Item. | ||
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− | + | '''Mechanism Quality:''' | |
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+ | Attribute that appears on many droid components. This is believed to have no effect on droid stats or other functions. | ||
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+ | See [[Droid Engineer (Game Mechanics)|Droid Engineer]] for more information. | ||
==Source References== | ==Source References== |
Latest revision as of 03:51, 20 June 2008
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Game Mechanics - Mechanics Category
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Droid Misc Component Experimentation MechanicsItems Affected1. Advanced Droid Brain Experimentation LinesAll Components have a Mechanism Quality rating listed in the information screen. The Mechanism Quality rating is believed to increase the success rate of a droids crafting process; however I personally have not found this to be the case. The Mechanism Quality rating does not have an effect on how a droid performs, nor does it affect the HAM, damage, or other values listed on the final deed of a droid. Experimentation on all Droid Components is done on one of two lines - 1. Experimental Durability All components require 50% CD and 50% OQ materials to acquire the highest quality. Durability currently appears to be a useless line of experimentation and has not shown to have an impact on any aspect of the crafting process. Mechanism Quality is in the Experimental Effectiveness line. If you are going to experiment on the components, which is not a requirement to produce the 'best droid' Effectiveness is the line to put your points into. Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on components, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components
General Item AttributesThese are attributes that can appear on all of these crafted items. Variation Of:
Volume: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Mechanism Quality: Attribute that appears on many droid components. This is believed to have no effect on droid stats or other functions. See Droid Engineer for more information. Source References
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