Difference between revisions of "Update Notes: 1 August 03"
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+ | =Publish Details= | ||
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+ | * Fixed a problem where the player's inventory was not displaying volume correctly. | ||
+ | * Added a system message when a mission waypoint moves and an explanation why it moves | ||
+ | * Fixed a problem which would cause people who had logged out to appear linkdead and still in the game for hours | ||
+ | * Fixed a bug where you could kill someone else's vendor | ||
+ | * Improved server stability | ||
+ | * Improved server performance | ||
+ | * Worn equipped items will no longer shows all their contents as being equipped | ||
+ | * Fixed a problem where an inventory window would always come up tiny. | ||
+ | * Fixed a problem where you would trade with another player, then that other player would immediately delete their character, and you would lose the items you had traded for. | ||
+ | {{UpdateNote}} | ||
+ | [[Category:Update Notes]][[Category:Publish 0]] |
Latest revision as of 02:43, 29 December 2006
Publish 0 - QuickNAV |
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Publish Details
- Fixed a problem where the player's inventory was not displaying volume correctly.
- Added a system message when a mission waypoint moves and an explanation why it moves
- Fixed a problem which would cause people who had logged out to appear linkdead and still in the game for hours
- Fixed a bug where you could kill someone else's vendor
- Improved server stability
- Improved server performance
- Worn equipped items will no longer shows all their contents as being equipped
- Fixed a problem where an inventory window would always come up tiny.
- Fixed a problem where you would trade with another player, then that other player would immediately delete their character, and you would lose the items you had traded for.
Archived from [Official SWG Update Archive]