Difference between revisions of "Weapon Crafting (Game Mechanics)"
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When experimenting on weapon schematics given under artisan, artisan experimentation points are used. On all items under weaponsmith, weapon experimentation is used. | When experimenting on weapon schematics given under artisan, artisan experimentation points are used. On all items under weaponsmith, weapon experimentation is used. | ||
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* [[Rifle Stock Crafting (Game Mechanics)|Rifle Stock Crafting]]<br> | * [[Rifle Stock Crafting (Game Mechanics)|Rifle Stock Crafting]]<br> | ||
* [[Weapon Scope Crafting (Game Mechanics)|Weapon Scope Crafting]]<br> | * [[Weapon Scope Crafting (Game Mechanics)|Weapon Scope Crafting]]<br> | ||
+ | * [[Chemical Dispersion Mechanism Crafting (Game Mechanics)|Chemical Dispersion Mechanism Crafting]] | ||
== Ranged Weapons == | == Ranged Weapons == | ||
− | + | * [[Blaster Pistol Crafting (Game Mechanics)|Blaster Pistol Crafting]]<br> | |
− | * [[Ranged Weapon Crafting (Game Mechanics)|Ranged Weapon Crafting]] | + | * [[Projectile Pistol Crafting (Game Mechanics)|Projectile Pistol Crafting]]<br> |
+ | * [[Blaster Rifle Crafting (Game Mechanics)|Blaster Rifle Crafting]]<br> | ||
+ | * [[Projectile Rifle Crafting (Game Mechanics)|Projectile Rifle Crafting)]]<br> | ||
+ | * [[Ranged Weapon Crafting (Game Mechanics)|General Ranged Weapon Crafting]]<br> | ||
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− | * [[Melee Weapon Component Crafting (Game Mechanics)|Melee Weapon Component Crafting]] | + | * [[Melee Weapon Component Crafting (Game Mechanics)|Melee Weapon Component Crafting]]<br> |
+ | * [[Vibro Unit Component Crafting (Game Mechanics)|Vibro Unit Component Crafting]]<br> | ||
+ | * [[Sword and Reinforcement Core Crafting (Game Mechanics)|Sword and Reinforcement Core Crafting]]<br> | ||
+ | * [[Geonosian Core Crafting (Game Mechanics)|Geonosian Sword & Reinforcement Core Crafting]]<br> | ||
== Melee Weapons == | == Melee Weapons == | ||
− | * [[Melee Weapon Crafting (Game Mechanics)|Melee | + | |
+ | * [[Reinforcement Core Items (Game Mechanics)|Reinforcement Core Items]]<br> | ||
+ | * [[Sword Core Items (Game Mechanics)|Sword Core Items]]<br> | ||
+ | * [[Vibro Unit Items (Game Mechanics)|Vibro Unit Items]]<br> | ||
+ | * [[Melee Weapon Crafting (Game Mechanics)|General Melee Weapons]]<br> | ||
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* [[Heavy Weapon Crafting (Game Mechanics)|Heavy Weapon Crafting]] | * [[Heavy Weapon Crafting (Game Mechanics)|Heavy Weapon Crafting]] | ||
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+ | == Munition Components == | ||
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+ | * [[Warhead Component Crafting (Game Mechanics)|Warhead Component Crafting]]<br> | ||
+ | * [[General Munition Component Crafting (Game Mechanics)|Munition Component Crafting]] | ||
== Munitions == | == Munitions == | ||
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* [[Grenade Crafting (Game Mechanics)|Grenade Crafting ]] | * [[Grenade Crafting (Game Mechanics)|Grenade Crafting ]] | ||
* [[Mine Crafting (Game Mechanics)|Mine Crafting]] | * [[Mine Crafting (Game Mechanics)|Mine Crafting]] | ||
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+ | == Misc Decorative Items == | ||
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+ | * [[Weaponsmith Misc Item Crafting (Game Mechanics)|Weaponsmith Misc Item Crafting]] | ||
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Latest revision as of 04:07, 31 May 2008
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Game Mechanics - Mechanics Category
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Weapon Crafting MechanicsWhen experimenting on weapon schematics given under artisan, artisan experimentation points are used. On all items under weaponsmith, weapon experimentation is used.
Item Categories
Source References
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