Difference between revisions of "Lightsaber Crafting Tool Crafting (Game Mechanics)"
(New page: == Lightsaber Component Experimentation Mechanics == == Items Affected == == Experimentation Lines == == Item Attributes == ==Source References== {{SourceReferences | SourcePage0...) |
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+ | {{PageHeader|Game Mechanics|Mechanics Category}} | ||
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+ | =Navigation= | ||
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+ | |- | ||
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+ | {{Auction (Mess)}} | ||
+ | {{Banking (Mess)}} | ||
+ | {{Combat (Mess)}} | ||
+ | {{Crafting (Mess)}} | ||
+ | {{Creatures / Pets / Mounts (Mess)}} | ||
+ | {{General Shared Messages (Mess)}} | ||
+ | {{Dungeons (Mess)}} | ||
+ | {{GCW (Mess)}} | ||
+ | {{Games (Mess)}} | ||
+ | {{Healing (Mess)}} | ||
+ | {{JTL (Mess)}} | ||
+ | {{Logout Event (Mess)}} | ||
+ | {{Items and Objects (Mess)}} | ||
+ | {{Force Sensitive / Jedi (Mess)}} | ||
+ | {{Player Interactions (Mess)}} | ||
+ | {{Player Structures (Mess)}} | ||
+ | {{Player Cities (Mess)}} | ||
+ | {{Quests / Missions (Mess)}} | ||
+ | {{Resources (Mess)}} | ||
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+ | {{Stat Migration (Mess)}} | ||
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+ | {{Unknown (Mess)}} | ||
+ | {{Using Innate Species Ability (Mess)}} | ||
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+ | {| border="0" width="100%" cellpadding=6 | ||
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+ | == Description == | ||
+ | Template (Game Messages) | ||
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+ | |||
+ | == Related Tags == | ||
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+ | {| align="center" | ||
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+ | ||{{D25%}} | ||
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+ | ||{{GameMechanics}} | ||
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+ | |} | ||
+ | |} | ||
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+ | == Lightsaber Crafting Tool Experimentation Mechanics == | ||
+ | |||
== Items Affected == | == Items Affected == | ||
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+ | |||
+ | 1. [[Lightsaber Crafting Toolkit (Schematic)|Lightsaber Crafting Toolkit]] | ||
== Experimentation Lines == | == Experimentation Lines == | ||
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+ | These items have 1 line of experimentation available. | ||
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+ | |||
+ | |||
+ | '''1. Experimental Effectivness''' | ||
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+ | |||
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+ | The Experimental Effectiveness line depends on 100% CD. Experimentation on this line will increase the Tool Effectiveness attribute on these items. | ||
== Item Attributes == | == Item Attributes == | ||
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+ | '''Variation Of:''' | ||
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+ | |||
+ | This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as. | ||
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+ | For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)| | ||
+ | General Item Mechanics]] | ||
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+ | |||
+ | '''Volumn:''' | ||
+ | |||
+ | Represents the current container contents of the Item. | ||
+ | |||
+ | For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]] | ||
+ | |||
+ | |||
+ | '''Tool Effectiveness:''' | ||
+ | |||
+ | |||
+ | This attribute indicates the effect that the tool will have on the assembly / experimentation rolls during crafting. A negative number means a penalty to the roll, and a positive number indicates a bonus. | ||
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+ | |||
+ | |||
+ | '''Object Creator:''' | ||
+ | |||
+ | This attribute appears only on crafted items or looted components. The crafter's name is listed here. | ||
+ | |||
+ | [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
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+ | |||
+ | |||
+ | '''Serial Number:''' | ||
+ | |||
+ | This attribute only appears on crafted items. This represents the alphanumeric code given to the item. | ||
+ | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
==Source References== | ==Source References== |
Latest revision as of 08:10, 24 April 2008
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Game Mechanics - Mechanics Category
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Lightsaber Crafting Tool Experimentation MechanicsItems Affected1. Lightsaber Crafting Toolkit Experimentation LinesThese items have 1 line of experimentation available.
1. Experimental Effectivness
Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
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