Difference between revisions of "Factory Crafting (Game Mechanics)"
(→Item Attributes) |
(→Related Tags) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 50: | Line 50: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D25%}} |
|- | |- | ||
||{{GameMechanics}} | ||{{GameMechanics}} | ||
Line 122: | Line 122: | ||
See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
− | |||
− | This attribute | + | |
+ | |||
+ | '''Base Maintenance Rate:''' | ||
+ | |||
+ | This attribute displays the base credit maintenance cost for the item. Every structure has a fixed cost value. The value listed here is subtracted from the credit pool on the harvester every 60 minute cycle. | ||
+ | |||
+ | |||
+ | |||
+ | '''Surplus Maintenance:''' | ||
+ | |||
+ | This attribute displays on the deed and indicates the amount of credits left in the maintenance pool on the item after the deed has been reclaimed. | ||
+ | |||
+ | |||
+ | '''Surplus Power:''' | ||
+ | |||
+ | |||
+ | This attribute displays on the deed and indicates the amount of power left in the power maintenance pool on the item after the deed has been reclaimed. | ||
Latest revision as of 11:20, 6 May 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Factory Experimentation MechanicsItems Affected1. Deed for: Equipment Factory Experimentation LinesThese items have 1 line of experimentation available.
1. Experimental Storage
The Experimental Storage line depends on 33% MA and 66% UT. Experimentation on this line increases the Storage Capacity attribute. Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Base Maintenance Rate: This attribute displays the base credit maintenance cost for the item. Every structure has a fixed cost value. The value listed here is subtracted from the credit pool on the harvester every 60 minute cycle.
Surplus Maintenance: This attribute displays on the deed and indicates the amount of credits left in the maintenance pool on the item after the deed has been reclaimed.
Storage Capacity:
Source References
|