Difference between revisions of "Energy Saver Battery Crafting (Game Mechanics)"
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== Items Affected == | == Items Affected == | ||
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'''Max Capacitor Energy:''' | '''Max Capacitor Energy:''' | ||
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+ | * This attribute determines the amount of total energy the capacitor can store. The pilot can take more shots in a row before running out of energy. | ||
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'''Energy Maintenance:''' | '''Energy Maintenance:''' | ||
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+ | * This attribute represents the amount added to the energy requirements of the starship if this component is added in. | ||
==Source References== | ==Source References== |
Latest revision as of 23:06, 9 May 2008
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Game Mechanics - Mechanics Category
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Energy Saver Battery Crafting Experimentation MechanicsItems Affected1. Energy Saver Battery - Mark I Experimentation LinesThese items have 2 lines of experimentation available.
The Experimental Capacitor Energy line depends on 75% CD and 25% OQ. Experimentation on this line will increase the Max Capacitor Energy attribute on these items.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Energy Maintenance:
Source References
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