Difference between revisions of "Droid Interface Crafting (Game Mechanics)"
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+ | '''Certified''' | ||
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+ | This attribute is a category listing. | ||
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+ | '''Level 1 Ship Equipment Certification:''' | ||
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+ | This attribute appears on Mark I items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel. | ||
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+ | '''Level 3 Ship Equipment Certification:''' | ||
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+ | This attribute appears on Mark II items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel. | ||
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+ | '''Level 5 Ship Equipment Certification:''' | ||
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+ | This attribute appears on Mark III items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel. | ||
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+ | '''Level 7 Ship Equipment Certification:''' | ||
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+ | This attribute appears on Mark IV items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel. | ||
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+ | '''Level 9 Ship Equipment Certification:''' | ||
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+ | This attribute appears on Mark V items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel. | ||
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See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
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+ | '''Ship Component''' | ||
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+ | This attribute is a category listing. | ||
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+ | '''Armor:''' | ||
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+ | This value represents the amount of damage that the component will take before passing any further damage on to be subtracted from the Hitpoints attribute. | ||
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+ | '''Hitpoints:''' | ||
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+ | This value represents the amount of damage that the component will take before being disabled and ceasing to function. The Hitpoints on these components are not affected until the value in the Armor attribute has been depleted. | ||
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+ | '''Reactor Energy Drain:''' | ||
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+ | This attribute represents the amount added to the energy requirements of the starship if this component is added in. | ||
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+ | '''Mass:''' | ||
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+ | This attribute represents the amount of weight or mass that will be added onto the ship chassis when this component is included in the starship. | ||
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The speed at which the droid can execute a command given by the pilot. | The speed at which the droid can execute a command given by the pilot. | ||
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+ | == Transferred Component Attributes == | ||
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+ | '''Droid Command Speed:''' | ||
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+ | Adding in [[Droid Brain Upgrade - Mark I (Schematic)|Droid Brain Upgrade - Mark I]], [[Droid Brain Upgrade - Mark II (Schematic)|Droid Brain Upgrade - Mark II]], [[Droid Brain Upgrade - Mark III (Schematic)|Droid Brain Upgrade - Mark III]], [[Droid Brain Upgrade - Mark IV (Schematic)|Droid Brain Upgrade - Mark IV]], [[Droid Brain Upgrade - Mark V (Schematic)|Droid Brain Upgrade - Mark V]] components will decrease the Droid Command Speed attribute in these items. | ||
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+ | Adding in [[Maintenance Reduction Kit - Mark I (Schematic)|Maintenance Reduction Kit - Mark I]], [[Maintenance Reduction Kit - Mark II (Schematic)|Maintenance Reduction Kit - Mark II]], [[Maintenance Reduction Kit - Mark III (Schematic)|Maintenance Reduction Kit - Mark III]], [[Maintenance Reduction Kit - Mark IV (Schematic)|Maintenance Reduction Kit - Mark IV]], [[Maintenance Reduction Kit - Mark V (Schematic)|Maintenance Reduction Kit - Mark V]] components will increase the Droid Command Speed attribute in these items. | ||
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− | + | Adding in [[Droid Brain Upgrade - Mark I (Schematic)|Droid Brain Upgrade - Mark I]], [[Droid Brain Upgrade - Mark II (Schematic)|Droid Brain Upgrade - Mark II]], [[Droid Brain Upgrade - Mark III (Schematic)|Droid Brain Upgrade - Mark III]], [[Droid Brain Upgrade - Mark IV (Schematic)|Droid Brain Upgrade - Mark IV]], [[Droid Brain Upgrade - Mark V (Schematic)|Droid Brain Upgrade - Mark V]] components will increase the Reactor Energy Drain attribute in these items. | |
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+ | Adding in [[Maintenance Reduction Kit - Mark I (Schematic)|Maintenance Reduction Kit - Mark I]], [[Maintenance Reduction Kit - Mark II (Schematic)|Maintenance Reduction Kit - Mark II]], [[Maintenance Reduction Kit - Mark III (Schematic)|Maintenance Reduction Kit - Mark III]], [[Maintenance Reduction Kit - Mark IV (Schematic)|Maintenance Reduction Kit - Mark IV]], [[Maintenance Reduction Kit - Mark V (Schematic)|Maintenance Reduction Kit - Mark V]] components will decrease the Reactor Energy Drain attribute in these items. | ||
==Source References== | ==Source References== |
Latest revision as of 10:05, 10 May 2008
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Game Mechanics - Mechanics Category
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Droid Interface Crafting Experimentation MechanicsItems Affected1. Mark I Droid Interface
Experimentation LinesThese items have 5 lines of experimentation available.
The Experimental Hitpoints line depends on 33% OQ 66% UT. Experimentation on this line will increase the Hitpoints attribute on these items.
The Experimental Mass line depends on 33% OQ 66% UT. Experimentation on this line will decrease the Mass attribute on these items. Item AttributesVariation Of:
Certified
Level 1 Ship Equipment Certification: This attribute appears on Mark I items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
Level 3 Ship Equipment Certification: This attribute appears on Mark II items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
Level 5 Ship Equipment Certification: This attribute appears on Mark III items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
Level 7 Ship Equipment Certification: This attribute appears on Mark IV items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
Level 9 Ship Equipment Certification: This attribute appears on Mark V items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
This attribute is a category listing.
Armor: This value represents the amount of damage that the component will take before passing any further damage on to be subtracted from the Hitpoints attribute.
This value represents the amount of damage that the component will take before being disabled and ceasing to function. The Hitpoints on these components are not affected until the value in the Armor attribute has been depleted.
Reactor Energy Drain: This attribute represents the amount added to the energy requirements of the starship if this component is added in.
Mass:
Droid Command Speed: The speed at which the droid can execute a command given by the pilot.
Transferred Component AttributesDroid Command Speed: Adding in Droid Brain Upgrade - Mark I, Droid Brain Upgrade - Mark II, Droid Brain Upgrade - Mark III, Droid Brain Upgrade - Mark IV, Droid Brain Upgrade - Mark V components will decrease the Droid Command Speed attribute in these items.
Adding in Maintenance Reduction Kit - Mark I, Maintenance Reduction Kit - Mark II, Maintenance Reduction Kit - Mark III, Maintenance Reduction Kit - Mark IV, Maintenance Reduction Kit - Mark V components will increase the Droid Command Speed attribute in these items.
Source References
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