Difference between revisions of "Primary Computer Crafting (Game Mechanics)"
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− | These items have | + | These items have 1 line of experimentation available. |
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+ | '''1. System Response''' | ||
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+ | The System Response line depends on 33% CD, 33% OQ and 33% PE. Experimentation on this line will increase the System Response attribute in these items. | ||
== Item Attributes == | == Item Attributes == | ||
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See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
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'''Complexity:''' | '''Complexity:''' | ||
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==Source References== | ==Source References== |
Latest revision as of 23:00, 11 May 2008
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Game Mechanics - Mechanics Category
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Primary Computer Experimentation MechanicsItems Affected
Experimentation LinesThese items have 1 line of experimentation available.
1. System Response
The System Response line depends on 33% CD, 33% OQ and 33% PE. Experimentation on this line will increase the System Response attribute in these items. Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Complexity: System Response:
Source References
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