Difference between revisions of "Shield Housing Crafting (Game Mechanics)"
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+ | '''1. System Redundancy''' | ||
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+ | The System Redundancy line depends on 50% DR and 50% UT. Experimentation on this line will increase the System Redundancy attribute on these items. | ||
== Item Attributes == | == Item Attributes == | ||
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==Source References== | ==Source References== |
Latest revision as of 23:07, 11 May 2008
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Game Mechanics - Mechanics Category
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Shield Housing Experimentation MechanicsItems Affected
Experimentation LinesThese items have 1 line of experimentation available.
The System Redundancy line depends on 50% DR and 50% UT. Experimentation on this line will increase the System Redundancy attribute on these items. Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
System Redundancy:
Source References
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