Difference between revisions of "Misc Furniture Crafting (Game Mechanics)"
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− | = | + | == Misc Furniture Crafting == |
+ | All of these item schematics are obtained from quests or looted from npcs. Experimentation points are allocated to these items based upon which ever profession tier the schematic is learned in. | ||
+ | == Items Affected == | ||
+ | |||
+ | |||
+ | * [[Large Couch (Schematic)|Large Couch]]<br> | ||
+ | * [[Bubble Tank (Schematic)|Bubble Tank]]<br> | ||
+ | * [[Small Cantina Seat (Schematic)|Small Cantina Seat]]<br> | ||
+ | * [[Bowl, carved (Schematic)|Bowl, carved]]<br> | ||
+ | * [[Closed Basket (Schematic)|Closed Basket]]<br> | ||
+ | * [[Diagnostic Screen (Schematic)|Diagnostic Screen]]<br> | ||
+ | * [[Trophy Fish (Schematic)|Trophy Fish]]<br> | ||
+ | * [[Pitcher (Schematic)|Pitcher]]<br> | ||
+ | * [[A Droid Body (Schematic)|A Droid Body]]<br> | ||
+ | * [[A Droid Head (Schematic)|A Droid Head]]<br> | ||
+ | * [[Elegant Cabinet (Schematic)|Cabinet]]<br> | ||
+ | * [[Bottle, fat (Schematic)|Bottle, fat]]<br> | ||
+ | * [[Gambling Table (Schematic)|Gambling Table]]<br> | ||
+ | * [[Kitchen Utensils (Schematic)|Kitchen Utensils]]<br> | ||
+ | * [[Looted Cafe Table (Schematic)|Cafe Table]]<br> | ||
+ | * [[Bench (Schematic)|Bench]]<br> | ||
+ | * [[Bottle, Pear shaped (Schematic)|Bottle, Pear shaped]]<br> | ||
+ | * [[Bowl, Plain (Schematic)|Bowl, Plain]]<br> | ||
+ | * [[Portable Stove (Schematic)|Portable Stove]]<br> | ||
+ | * [[Desk (Schematic)|Desk]]<br> | ||
+ | * [[Data Terminal (Schematic)|Data Terminal]]<br> | ||
+ | * [[Radio (Schematic)|Radio]]<br> | ||
+ | * [[Decorative Brazier (Schematic)|Decorative Brazier]]<br> | ||
+ | * [[Weapon Rack (Schematic)|Weapon Rack]]<br> | ||
+ | * [[Streetlamp (Schematic)|Streetlamp]]<br> | ||
+ | * [[Bottle, tall (Schematic)|Bottle, tall]]<br> | ||
+ | * [[Tanned Hide1 (Schematic)|Tanned Hide]]<br> | ||
+ | * [[Tanned Hide2 (Schematic)|Tanned Hide]]<br> | ||
+ | * [[Tapestry Tatooine (Schematic)|Tapestry (Tatooine)]]<br> | ||
+ | * [[Technical Console1 (Schematic)|Technical Console]]<br> | ||
+ | * [[Technical Console2 (Schematic)|Technical Console]]<br> | ||
+ | * [[Throw Pillow (Schematic)|Throw Pillow]]<br> | ||
+ | * [[Shisa (Schematic)|Shisa]]<br> | ||
+ | |||
+ | == Experimentation Lines == | ||
+ | |||
+ | |||
+ | |||
+ | These items have 1 line of experimentation available. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''1. Experimental Quality''' | ||
+ | |||
+ | |||
+ | |||
+ | The Experimental Quality line depends on 50% DR and 50% OQ. Experimentation on this line does not have any discernible effect on these items. | ||
+ | |||
+ | == Item Attributes == | ||
+ | |||
+ | |||
+ | |||
+ | '''Variation Of:''' | ||
+ | |||
+ | |||
+ | This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as. | ||
+ | |||
+ | |||
+ | For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)| | ||
+ | General Item Mechanics]] | ||
+ | |||
+ | |||
+ | |||
+ | '''Volumn:''' | ||
+ | |||
+ | Represents the current container contents of the Item. | ||
+ | |||
+ | For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]] | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''Object Creator:''' | ||
+ | |||
+ | This attribute appears only on crafted items or looted components. The crafter's name is listed here. | ||
+ | |||
+ | [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
+ | |||
+ | |||
+ | |||
+ | '''Serial Number:''' | ||
+ | |||
+ | This attribute only appears on crafted items. This represents the alphanumeric code given to the item. | ||
+ | |||
+ | |||
+ | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
==Source References== | ==Source References== |
Latest revision as of 15:39, 14 May 2008
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Game Mechanics - Mechanics Category
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Misc Furniture CraftingAll of these item schematics are obtained from quests or looted from npcs. Experimentation points are allocated to these items based upon which ever profession tier the schematic is learned in. Items Affected
Experimentation LinesThese items have 1 line of experimentation available.
1. Experimental Quality
The Experimental Quality line depends on 50% DR and 50% OQ. Experimentation on this line does not have any discernible effect on these items. Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
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