Difference between revisions of "Stun Protection Armor Layer (Schematic)"
(New page: {{PagesWithMissingImages}} {{PageCleanup}} {{PageHeader|Schematic|Stun Protection Armor Layer}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ==Details== {{CraftingSpec |S...) |
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==Details== | ==Details== | ||
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{{CraftingSpec | {{CraftingSpec | ||
− | |Stun Protection Armor Layer | + | |Stun Protection Armor Layer|A layer of stun-resistant armor.|40|Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station|3|130|136|Armor Crafting|Armor|Armor Component|Master Armorsmith}} |
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− | |40 | + | |
− | |Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station | + | |
− | |3 | + | |
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− | |130 | + | |
− | |Armor Crafting | + | |
− | |Armor}} | + | |
== Schematic == | == Schematic == | ||
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{{ExperimentalProps | {{ExperimentalProps | ||
|ExpProperty01 = Experimental Durability | |ExpProperty01 = Experimental Durability | ||
− | |ExpSubProperty01 = Armor Action | + | |ExpSubProperty01 = Armor Action Encumbrance |
|attribute01a = Malleability | |attribute01a = Malleability | ||
|value01a = 50% | |value01a = 50% | ||
|attribute01b = Overall Quality | |attribute01b = Overall Quality | ||
|value01b = 50% | |value01b = 50% | ||
− | |ExpSubProperty02 = Armor Health | + | |ExpSubProperty02 = Armor Health Encumbrance |
|attribute02a = Malleability | |attribute02a = Malleability | ||
|value02a = 50% | |value02a = 50% | ||
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|attribute03b = Unit Toughness | |attribute03b = Unit Toughness | ||
|value03b = 50% | |value03b = 50% | ||
− | |ExpSubProperty04 = Armor Mind | + | |ExpSubProperty04 = Armor Mind Encumbrance |
|attribute04a = Malleability | |attribute04a = Malleability | ||
|value04a = 50% | |value04a = 50% | ||
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== Schematic Image 1 (Ingredients) == | == Schematic Image 1 (Ingredients) == | ||
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+ | Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel. | ||
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+ | 1. Auxiliary Coverage<br> | ||
+ | 2. Body<br> | ||
+ | 3. Inner Liner<br> | ||
+ | 4. Hardware and Attachments<br> | ||
+ | 5. Bindings and Reinforcement<br> | ||
+ | 6. Padding<br> | ||
+ | 7. Armor<br> | ||
+ | 8. Load-bearing Harness<br> | ||
+ | 9. Reinforcement<br> | ||
+ | |||
+ | Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above. | ||
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{| align="center" | {| align="center" | ||
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{| align="center" | {| align="center" | ||
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− | ||[[Image: | + | ||[[Image:StunProtectionArmorLayerSWGC.jpg|200px]] |
|} | |} | ||
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==Source References== | ==Source References== | ||
{{SourceReferences | {{SourceReferences | ||
− | | SourcePage01 = | + | | SourcePage01 = 1 |
− | | OriginalPageLink01 = | + | | OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=1332 |
− | | SourcePage02 = | + | | SourcePage02 = 2 |
− | | OriginalPageLink02 = | + | | OriginalPageLink02 = http://gh.apex-games.net/schematics.py/armor_layer_stun |
| SourcePage03 = | | SourcePage03 = | ||
| OriginalPageLink03 = | | OriginalPageLink03 = |
Latest revision as of 17:56, 9 July 2010
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Schematic - Stun Protection Armor Layer
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Details
Schematic
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Mark the completion status based upon the following criteria: 1. 0% if text only or nothing at all. Experimental Properties
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