Difference between revisions of "MSCO06"
(→Variable Descriptions) |
(→BaseLine Struct) |
||
(3 intermediate revisions by one other user not shown) | |||
Line 13: | Line 13: | ||
<pre> | <pre> | ||
− | SHORT: | + | SHORT: OpperandCount |
− | + | INT: ServerID | |
− | + | CSTRING: CustomizationString | |
− | ASTRING: | + | ASTRING: CustomizationModel |
− | INT: | + | INT: prototypeCRC |
− | BYTE: | + | BYTE: ActiveFlag |
− | BYTE: | + | BYTE: SlotCount |
</pre> | </pre> | ||
Line 29: | Line 29: | ||
<pre> | <pre> | ||
− | 00 | + | SHORT: UpdateCount |
− | + | SHORT: UpdateType | |
− | + | { | |
− | 01 | + | 00: |
− | + | INT: ServerID | |
− | + | 01: | |
− | 02 | + | CSTRING: CustomizationString |
− | ASTRING: | + | 02: |
− | + | ASTRING: CustomizationModel | |
− | 03 | + | 03: |
− | INT: | + | INT: prototypeCRC |
− | + | 04: | |
− | 04 | + | BYTE: ActiveFlag |
− | BYTE: | + | 05: |
− | + | BYTE: SlotCount | |
− | 05 | + | } |
− | BYTE: | + | |
</pre> | </pre> | ||
Latest revision as of 16:32, 11 September 2011
Baseline - MSCO 06
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
BaseLine StructSHORT: OpperandCount INT: ServerID CSTRING: CustomizationString ASTRING: CustomizationModel INT: prototypeCRC BYTE: ActiveFlag BYTE: SlotCount Deltas StructThere's one delta I'm aware of that is sent after a slot has been filled. In NGE the var 6 (byte) is filled with the amount of filled slots. In precu it is var 5 SHORT: UpdateCount SHORT: UpdateType { 00: INT: ServerID 01: CSTRING: CustomizationString 02: ASTRING: CustomizationModel 03: INT: prototypeCRC 04: BYTE: ActiveFlag 05: BYTE: SlotCount } |
Variable DescriptionsObj_OperandCount = 6 CustomizationString: The Customization string made from the customization values in the item customization phase. Null on default. CustomizationModel: The string of the object template iff ("directory/file.iff") used to customize the model appearence. NULL on default. prototypeCRC: The CRC of the Item that is the prototype for this schematic. Model will be overwritten by CustomizationModel. ActiveFlag: Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active). 0 for idle in datapad or data container or inactive factory. SlotCount: During Crafting: Initialize to 0. Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied. It does not effect crafting stages. Factories: Inactive schematics have this set to 0. Active schematics have this set to # of used slots. Datapad: Has these set to 0. Tags
|
Sample Packet(NGE)
05 00 0C 5F A7 68 // BaselinesMessage 24 2A FA 04 0F 00 00 00 // ID 4F 43 53 4D 06 // OCSM 6 18 00 00 00 07 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8B 3C 1D F1 00 00 19