Difference between revisions of "Personal Shield Generator Mk.3 (Schematic)"

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(New page: {{PagesWithMissingImages}} {{PageCleanup}} {{PageHeader|Schematic|Personal Shield Generator Mk.3}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ==Details== {{CraftingSpec |P...)
 
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{{CraftingSpec
 
{{CraftingSpec
|Personal Shield Generator Mk.3
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|Personal Shield Generator Mk.3|A high-powered personal shield generator unit, used to reduce damage and increase the wearer's odds of surviving hostile encounters.|60|Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station|14|280|294|Armor Crafting|Armor|Personal Shield Generator|Deflectors IV: Mk 3 Technology}}
|Schematic Description
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|60
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|Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
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|14
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|Schematic Granted XP
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|280
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|Armor Crafting
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|Armor}}
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== Schematic ==
 
== Schematic ==
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{| width="400" align="center"
 
{| width="400" align="center"
 
|{{CraftingSlot|res_iron.png|Assembly Containment Module|Iron|80}}
 
|{{CraftingSlot|res_iron.png|Assembly Containment Module|Iron|80}}
|{{CraftingSlot|res_gemstone.png|Charge Insulator Shield|Low-Grade Ore|30}}
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|{{CraftingSlot|res_ore.png|Charge Insulator Shield|Low-Grade Ore|30}}
 
|-
 
|-
 
|{{CraftingSlot|res_steel.png|Personal Mounting Clip|Steel|30}}
 
|{{CraftingSlot|res_steel.png|Personal Mounting Clip|Steel|30}}
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{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D50%}}
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||{{D100%}}
 
|-
 
|-
 
||{{ProfessionTagOther|Armorsmith}}
 
||{{ProfessionTagOther|Armorsmith}}
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{{ExperimentalProps
 
{{ExperimentalProps
 
|ExpProperty01    = Experimental Durability
 
|ExpProperty01    = Experimental Durability
|ExpSubProperty01 = Armor Action Encumberance
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|ExpSubProperty01 = Armor Action Encumbrance
 
|attribute01a    = Malleability
 
|attribute01a    = Malleability
 
|value01a        = 50%
 
|value01a        = 50%
 
|attribute01b    = Overall Quality
 
|attribute01b    = Overall Quality
 
|value01b        = 50%
 
|value01b        = 50%
|ExpSubProperty02 = Armor Health Encumberance
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|ExpSubProperty02 = Armor Health Encumbrance
 
|attribute02a    = Malleability
 
|attribute02a    = Malleability
 
|value02a        = 50%
 
|value02a        = 50%
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|attribute03b    = Unit Toughness
 
|attribute03b    = Unit Toughness
 
|value03b        = 50%
 
|value03b        = 50%
|ExpSubProperty04 = Armor Mind Encumberance
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|ExpSubProperty04 = Armor Mind Encumbrance
 
|attribute04a    = Malleability
 
|attribute04a    = Malleability
 
|value04a        = 50%
 
|value04a        = 50%
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== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
  
 
+
Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.
 
+
Note: Post 2003, armor and armor component items changed  
+
 
+
experimentation properties. The new layout of the experimental  
+
 
+
properties is the following:
+
 
+
* Experimental Durability
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** Armor Action Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Health Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Integrity
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*** 50% OQ
+
*** 50% UT
+
** Armor Mind Encumberance
+
*** 50% MA
+
*** 50% OQ
+
 
+
* Experimental Quality
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** Armor Effectiveness
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*** 50% OQ
+
*** 50% SR
+
 
+
* Experimental Resistance
+
** Armor Special Effectiveness
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*** 50% OQ
+
*** 50% SR
+
 
+
* Misc
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** Armor Special Integrity
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*** 50% OQ
+
*** 50% SR
+
  
 
{| align="center"
 
{| align="center"
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:PersonalShieldGeneratorMk3-SWGC.jpg|200px]]
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||[[Image:PersonalShieldGeneratorMk.3-Schematic-2003.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:PersonalShieldGeneratorMk.3-Schematic-2003.jpg|200px]]
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||[[Image:PersonalShieldGeneratorMk3-SWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
|-
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:srhshshrh.jpg|200px]]
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||[[Image:PersonalShieldGeneratorMk3.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
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| SourcePage01 = 1
| OriginalPageLink01 =  
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| OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=1321
| SourcePage02 =  
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| SourcePage02 = 2
| OriginalPageLink02 =  
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| OriginalPageLink02 = http://swg.wikia.com/wiki/Personal_Shield_Generator_Mk.3
 
| SourcePage03 =  
 
| SourcePage03 =  
 
| OriginalPageLink03 =  
 
| OriginalPageLink03 =  

Latest revision as of 18:57, 4 July 2011





Schematic - Personal Shield Generator Mk.3

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Personal Shield Generator Mk.3
Data: A high-powered personal shield generator unit, used to reduce damage and increase the wearer's odds of surviving hostile encounters.
Complexity: 60
Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
Schematic Data Size: 14
Granted XP: 280
Practice XP: 294
XP Type: Armor Crafting
Crafting Tool Tab: Armor
Item Category: Personal Shield Generator
Skill Required: Deflectors IV: Mk 3 Technology


Schematic

Res iron.png
Assembly Containment Module
Iron 80
Res ore.png
Charge Insulator Shield
Low-Grade Ore 30
Res steel.png
Personal Mounting Clip
Steel 30
Res component.png
Power Feed Regulator Unit
Power Conditioner 1
Res component.png
Energy Field Transmission Substrate Assembly
Deflector Shield Projector Plate 1
Res component.png
Ray Shielding Generator
Deflector Shield Generator - Energy Ray 1
Res component.png
Particle-shielding Generators
identical Deflector Shield Generator - Particle from a factory crate 3
Res component.png
Shield Unit Energy Distributor
Energy Distributor 1
Res component.png
Energy Field Emitter Matrix
Deflector Shield Emitter Assembly 1

Related Tags

100% This document is complete.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumbrance
Malleability 50%
Overall Quality 50%
Armor Health Encumbrance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Armor Mind Encumbrance
Malleability 50%
Overall Quality 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.

PersonalShieldGeneratorMk.3-Schematic-NGE.jpg

Schematic Image 2 (Attributes 1)

PersonalShieldGeneratorMk.3-Schematic-2003.jpg

Schematic Image 3 (Attributes 2)

PersonalShieldGeneratorMk3-SWGC.jpg

Item Image 1

PersonalShieldGeneratorMk3.jpg

Item Image 2

200px

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=1321
2 http://swg.wikia.com/wiki/Personal_Shield_Generator_Mk.3