Difference between revisions of "StartNpcConversation (000000DD)"

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(Tags)
(Struct)
 
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__NOTOC__
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{{PageHeader|Object Controller|StartNPCConversation (000000DD)}}
 
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{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
 
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===Struct===
 
===Struct===
 
----
 
----
 
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{| align="center"
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{| class="wikitable"
 
{| class="wikitable"
 
|{{long}}|'''Converser ID'''
 
|{{long}}|'''Converser ID'''
 
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|{{int}}|'''unknown'''
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|{{int}}|'''<font color="red">unknown</font>'''
 
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|{{byte}}|'''unknown'''
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|{{byte}}|'''<font color="red">unknown</font>'''
 
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|{{byte}}|'''unknown'''
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|{{byte}}|'''<font color="red">unknown</font>'''
 
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|{{byte}}|'''unknown'''
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||{{ObjControllerMessageTag}}
 
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Latest revision as of 16:53, 7 January 2008

Object Controller - StartNPCConversation (000000DD)

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Struct


LONG Converser ID
INT unknown
BYTE unknown
BYTE unknown
BYTE unknown

Variable Descriptions


controllerID = 000000DD


	(uint16)5;		   //05 00
	(Obj_controller_opcode);   //46 5e ce 80
	(uint32)                   //0b 00 00 00
	(uint32)0x000000dd;	   //dd 00 00 00
	(uint64)_player->ObjID;	   //19 00 00 00 00 00 00 00
	(uint32)0;		   //00 00 00 00
	(uint64)_NPCID->Target;    //04 1e 06 00 00 00 00 00
	(uint32)0;		   //00 00 00 00
	(uint8)0 << (uint16)0;	   //00 00 00

Tags


OCM This header is part of the ObjControllerMessage.

75% This packet has been partially reversed.