Difference between revisions of "Doctor - Novice Doctor (Skill)"
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{{PageHeader|Skill|Novice Doctor}} | {{PageHeader|Skill|Novice Doctor}} | ||
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− | {{ProfDoctorSkill}} | + | |{{ProfDoctorSkill}} |
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= Skill Summary = | = Skill Summary = | ||
+ | When your wounds are too serious to be healed on the field, a Doctor's attention is what you need. With the proper equipment, resources, and setting, a doctor can heal all manner of physical wounds and damage. | ||
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:[[Cure Poison Medpack - A (Schematic)|Cure Poison Medpack - A]] | :[[Cure Poison Medpack - A (Schematic)|Cure Poison Medpack - A]] | ||
:[[Cure Poison Medpack Area - A (Schematic)|Cure Poison Medpack Area - A]] | :[[Cure Poison Medpack Area - A (Schematic)|Cure Poison Medpack Area - A]] | ||
− | :[[Dizzy State | + | :[[Dizzy State Stimpack - A (Schematic)|Dizzy State Stimpack - A]] |
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Latest revision as of 22:18, 16 September 2008
Skill - Novice Doctor
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Skill Summary
When your wounds are too serious to be healed on the field, a Doctor's attention is what you need. With the proper equipment, resources, and setting, a doctor can heal all manner of physical wounds and damage.
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