Difference between revisions of "Rifleman - Sniping I (Skill)"

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{{PageHeader|Skill|Sniping I (Mind Shot 2)}}
 
{{PageHeader|Skill|Sniping I (Mind Shot 2)}}
  
'''[[Professions|Professions]] - [[Rifleman (Profession)|Rifleman]]'''
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= Skill Summary =
 
= Skill Summary =

Latest revision as of 15:04, 21 September 2008

Skill - Sniping I (Mind Shot 2)

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Master Rifleman
Sniping IV
Sniper Shot
Concealment IV
Silent Assassin
Counter-Sniping IV
Advanced Startling Shot
Rifle Abilities IV
Fast Sniping
Sniping III
Surprise Shot
Concealment III
Sneak and Shoot
Counter-Sniping III
Advanced Flushing Shot
Rifle Abilities III
Flurry Shot 2
Sniping II
Head Shot 3
Concealment II
Cover Fighting
Counter-Sniping II
Startling Shot
Rifle Abilities II
Defensive Firing
Sniping I
Mind Shot 2
Concealment I
Conceal Shot
Counter-Sniping I
Flushing Shot
Rifle Abilities I
Flurry Shot
Novice Rifleman

Skill Summary

Sniping I: Mind Shot 2 improves the Rifleman's chance to hit.

SkillPoint Cost 5
Experience Cost 175000 Rifle Weapons
Credit Cost 6000
Title Gained

Skill Mods

Modifier Value
Rifle Accuracy +10
Rifle Aiming +15
Rifle Concealment Chance +15

Commands & Abilities Granted

Schematics

N/A

Abilities

Mind Shot 2

Certifications

N/A