Difference between revisions of "Combat Medic - Novice Combat Medic (Skill)"
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{{PageHeader|Skill|Novice Combat Medic}} | {{PageHeader|Skill|Novice Combat Medic}} | ||
− | + | {| style="float:right;" | |
− | + | |- | |
− | {{ProfCombatMedicSkill}} | + | |{{ProfCombatMedicSkill}} |
+ | |} | ||
= Skill Summary = | = Skill Summary = | ||
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|width="180" align="center"|'''Modifier'''||width="80" align="center"|'''Value''' | |width="180" align="center"|'''Modifier'''||width="80" align="center"|'''Value''' | ||
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− | ||'''[[Combat | + | ||'''[[Combat Medic Effectiveness (Skill Modifier)|Combat Medic Effectiveness]]'''||align="center"|+5 |
|- | |- | ||
||'''[[Combat Medicine Assembly (Skill Modifier)|Combat Medicine Assembly]]'''||align="center"|+20 | ||'''[[Combat Medicine Assembly (Skill Modifier)|Combat Medicine Assembly]]'''||align="center"|+20 | ||
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||'''[[Healing Range (Skill Modifier)|Healing Range]]'''||align="center"|+5 | ||'''[[Healing Range (Skill Modifier)|Healing Range]]'''||align="center"|+5 | ||
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− | ||'''[[Ranged Injury Treatment (Skill Modifier)|Ranged Injury Treatment]]'''||align="center"|+5 | + | ||'''[[Ranged Injury Treatment Speed (Skill Modifier)|Ranged Injury Treatment Speed]]'''||align="center"|+5 |
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| valign=top | | | valign=top | | ||
− | :[[ | + | |
+ | * '''Single Target Diseases''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Single Target Poisons''' | ||
+ | :[[Action Poison Delivery Unit - A (Schematic)|Action Poison Delivery Unit - A]] | ||
+ | :[[Health Poison Delivery Unit - A (Schematic)|Health Poison Delivery Unit - A]] | ||
+ | :[[Mind Poison Delivery Unit - A (Schematic)|Mind Poison Delivery Unit - A]] | ||
+ | |||
+ | * '''Area Poisons''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Area Diseases''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Ranged Stims''' | ||
+ | :[[Ranged Stimpack - A (Schematic)|Ranged Stimpack - A]] | ||
+ | |||
+ | * '''Area Stims''' | ||
+ | '''N/A''' | ||
+ | |||
+ | * '''Components''' | ||
+ | :[[Dispersal Mechanism (Schematic)|Dispersal Mechanism]] | ||
+ | :[[Infection Amplifier (Schematic)|Infection Amplifier]] | ||
+ | :[[Resilience Compound (Schematic)|Resilience Compound]] | ||
|} | |} | ||
Latest revision as of 09:37, 23 September 2008
Skill - Novice Combat Medic
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Skill Summary
Combat Medics are invaluable to any fighting unit. Not only can they heal injured combatants in the field, they can hold their own in a firefight. They continue to gain improved crafting skills, and bonuses to healing large amounts of damage.
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Skill Mods
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Commands & Abilities Granted
Schematics
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AbilitiesCertifications |