Difference between revisions of "TeleportAck (0000013F)"
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− | + | {{PageHeader|Object Controller|TeleportAck (0000013F)}} | |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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===Struct=== | ===Struct=== | ||
---- | ---- | ||
− | + | {| align="center" | |
+ | |- | ||
+ | || | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{int}}|{{ | + | |{{Long}}|'''Object ID''' |
+ | |- | ||
+ | |{{int}}|'''Unknown''' | ||
+ | |- | ||
+ | |{{int}}|'''Sequence Id''' | ||
+ | |- | ||
|} | |} | ||
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||{{ObjControllerMessageTag}} | ||{{ObjControllerMessageTag}} | ||
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− | ||{{ | + | ||{{100%}} |
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|} | |} | ||
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|} | |} | ||
+ | ---- | ||
+ | |||
+ | ==Sample Packet== | ||
+ | |||
+ | <pre> | ||
+ | '''NGE struct by cAble''' | ||
+ | |||
+ | A teleportACK message is sent from a client to a game server to "acknowledge" receipt of a teleport message. | ||
+ | |||
+ | |||
+ | 05 00 #Operand | ||
+ | 46 5E CE 80 #ObjController | ||
+ | 23 00 00 00 | ||
+ | 3F 01 00 00 #Teleport ACK | ||
+ | F0 B4 E1 74 32 00 00 00 #ObjectID | ||
+ | 00 00 00 00 # unknown | ||
+ | FE FF FF FF # SequenceID (INT) | ||
+ | |||
+ | </pre> | ||
+ | |||
+ | |||
+ | <pre> | ||
+ | |||
+ | |||
+ | '''Found in CU Log''' | ||
+ | |||
+ | 05 00 | ||
+ | 46 5E CE 80 | ||
+ | 23 00 00 00 | ||
+ | 3F 01 00 00 | ||
+ | 52 1C 81 16 0F 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | FE FF FF FF | ||
+ | </pre> |
Latest revision as of 14:43, 27 September 2013
Object Controller - TeleportAck (0000013F)
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Struct
Sample Packet'''NGE struct by cAble''' A teleportACK message is sent from a client to a game server to "acknowledge" receipt of a teleport message. 05 00 #Operand 46 5E CE 80 #ObjController 23 00 00 00 3F 01 00 00 #Teleport ACK F0 B4 E1 74 32 00 00 00 #ObjectID 00 00 00 00 # unknown FE FF FF FF # SequenceID (INT)
'''Found in CU Log''' 05 00 46 5E CE 80 23 00 00 00 3F 01 00 00 52 1C 81 16 0F 00 00 00 00 00 00 00 FE FF FF FF |