Difference between revisions of "AddItemMessage"
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− | + | {{PageHeader|Server Packet|AddItemMessage (1E8D1356)}} | |
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===Struct=== | ===Struct=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
|{{short}}||'''Opperand_Count''' | |{{short}}||'''Opperand_Count''' | ||
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|{{long}}||'''ObjectID''' | |{{long}}||'''ObjectID''' | ||
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* '''ObjectID''': | * '''ObjectID''': | ||
Object id of the item to add to the trade window. | Object id of the item to add to the trade window. | ||
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+ | This is sent by the client to the server when a player drags an item into their trade window. It then gets sent from the server to the other player along with a Create/Baselines/EndBaselines of the item they are adding, along with Attributes so the item can display. | ||
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===Tags=== | ===Tags=== | ||
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==Sample Packet== | ==Sample Packet== |
Latest revision as of 14:28, 10 June 2010
This article or section needs additional data. Please add a sample packet! |
Server Packet - AddItemMessage (1E8D1356)
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Struct
Variable DescriptionsOpperand_Count = 1 Opcode = 1E8D1356
Object id of the item to add to the trade window. This is sent by the client to the server when a player drags an item into their trade window. It then gets sent from the server to the other player along with a Create/Baselines/EndBaselines of the item they are adding, along with Attributes so the item can display. |
Tags
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Sample Packet
Insert Sample Packet Here...