Difference between revisions of "ServerTimeMessage"
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===Struct=== | ===Struct=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
|{{short}}||'''Operand_Count''' | |{{short}}||'''Operand_Count''' | ||
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|{{long}}||'''Galactic_Time''' | |{{long}}||'''Galactic_Time''' | ||
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===Variable Descriptions=== | ===Variable Descriptions=== | ||
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==Sample Packet== | ==Sample Packet== | ||
<pre> | <pre> | ||
− | + | 02 00 //World Update | |
+ | D9 3B BC 2E //ServerTimeMessage | ||
+ | 4E 9F 71 DE 46 00 00 00 //Time in ms | ||
</pre> | </pre> |
Latest revision as of 21:44, 8 January 2008
Server Packet - ServerTimeMessage (2EBC3BD9)
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Struct
Variable DescriptionsOpperand_Count = 2 Opcode = 2EBC3BD9
See Galactic_Time in CmdStartScene for basic information. The purpose of this packet is to update and keep the times synced on the client with the server. It seems to be sent every second, however the resend time can be adjusted. It can also be used to change the "time of day" on a planet, however various planets have various timing conversions. |
Tags
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Sample Packet
02 00 //World Update D9 3B BC 2E //ServerTimeMessage 4E 9F 71 DE 46 00 00 00 //Time in ms