Difference between revisions of "Incapacitation (Game Messages)"

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== Description ==
 
== Description ==
Template (Game Messages)
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Incapacitation (Game Messages)
 
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{| align="center"
 
{| align="center"
 
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||{{D0%}}
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||You incapacitate %TT.
 
||You incapacitate %TT.
 
||Message sent to the player when they incapacitate another player.
 
||Message sent to the player when they incapacitate another player.
||Examples
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||[[Incapacitation 1 (example)|Example]]
 
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||internal_command_string
 
||internal_command_string
 
||You have been incapacitated by %TT.
 
||You have been incapacitated by %TT.
||Message sent to the player when they have been incapacitated by another player
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||Message sent to the player when they have been incapacitated by another player, npc or creature.
||Examples
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||[[Incapacitation 2 (example)|Example]]
 
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||internal_command_string
 
||internal_command_string
 
||You have become incapacitated.
 
||You have become incapacitated.
||Notes
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||Message appears when a player becomes incapacitated by unique circumstances such as the corvette traps.
||Examples
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||[[Incapacitation 3 (example)|Example]]
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||killer_target_incapacitated
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||/string/en/
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||base_player.stf
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||internal_command_string
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||You have incapacitated your target.
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Latest revision as of 06:27, 17 August 2009




Game Messages - Message Category

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Description

Incapacitation (Game Messages)

Related Tags

25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_target_incap /string/en/ base_player.stf internal_command_string You incapacitate %TT. Message sent to the player when they incapacitate another player. Example
prose_victim_incap /string/en/ base_player.stf internal_command_string You have been incapacitated by %TT. Message sent to the player when they have been incapacitated by another player, npc or creature. Example
victim_incapacitated /string/en/ base_player.stf internal_command_string You have become incapacitated. Message appears when a player becomes incapacitated by unique circumstances such as the corvette traps. Example
killer_target_incapacitated /string/en/ base_player.stf internal_command_string You have incapacitated your target.