Difference between revisions of "NPC Faction Messages (Game Messages)"

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== Description ==
 
== Description ==
Template (Game Messages)
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NPC Faction Messages (Game Messages)
 
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
  
 
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||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have increased the faction with a particular group upon killing the npc or creature.
 
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have increased the faction with a particular group upon killing the npc or creature.
 
||[[Deathblow 3 (Example)|Example]]
 
||[[Deathblow 3 (Example)|Example]]
 
  
 
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||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have reduced the faction with a particular group upon killing the npc or creature.
 
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have reduced the faction with a particular group upon killing the npc or creature.
 
||[[Deathblow 4 (Example)|Example]]
 
||[[Deathblow 4 (Example)|Example]]
 
 
  
 
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||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any higher in their faction with a particular group upon killing the npc or creature.
 
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any higher in their faction with a particular group upon killing the npc or creature.
 
||[[Deathblow 5 (Example)|Example]]
 
||[[Deathblow 5 (Example)|Example]]
 
 
  
 
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||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any lower in their faction with a particular group upon killing the npc or creature.
 
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any lower in their faction with a particular group upon killing the npc or creature.
 
||[[Deathblow 6 (Example)|Example]]
 
||[[Deathblow 6 (Example)|Example]]
 
  
 
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||Message sent to a player when they have gained faction points. This bonus is given to the side that has won the cries of alderaan event.  
 
||Message sent to a player when they have gained faction points. This bonus is given to the side that has won the cries of alderaan event.  
 
||[[Deathblow 7 (Example)|Example]]
 
||[[Deathblow 7 (Example)|Example]]
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||prose_tef
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||You have gained a temporary enemy flag toward the %TO faction.
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||This was from before there was Combatant and Special Forces.
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Latest revision as of 06:25, 17 August 2009




Game Messages - Message Category

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Description

NPC Faction Messages (Game Messages)

Related Tags

25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_award_faction /string/en/ base_player.stf internal_command_string You have been awarded %DI points of %TO faction standing. Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have increased the faction with a particular group upon killing the npc or creature. Example
prose_lose_faction /string/en/ base_player.stf internal_command_string You have lost %DI points of %TO faction standing! Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have reduced the faction with a particular group upon killing the npc or creature. Example
prose_max_faction /string/en/ base_player.stf internal_command_string You cannot gain any more of %TO faction standing. Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any higher in their faction with a particular group upon killing the npc or creature. Example
prose_min_faction /string/en/ base_player.stf internal_command_string You cannot lose any more of %TO faction standing. Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any lower in their faction with a particular group upon killing the npc or creature. Example
prose_coa_bonus /string/en/ base_player.stf internal_command_string You receive a Cries of Alderaan Bonus of %DI %TO faction points. Message sent to a player when they have gained faction points. This bonus is given to the side that has won the cries of alderaan event. Example
prose_tef /string/en/ base_player.stf internal_command_string You have gained a temporary enemy flag toward the %TO faction. This was from before there was Combatant and Special Forces.