|
|
(20 intermediate revisions by the same user not shown) |
Line 59: |
Line 59: |
| = Housing = | | = Housing = |
| | | |
− | = Factories =
| |
− |
| |
− | = Harvesters =
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | '''Structure Pool Empty'''
| |
− |
| |
− | E-mail sent when a structure has run out of credits in the maintenance pool.
| |
− |
| |
− |
| |
− |
| |
− | {| align="center"
| |
− | |-
| |
− | ||
| |
− | {| class="anhsmalltable"
| |
− | |- align="center" style="background-color:#ffffcc;"
| |
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples'''
| |
− |
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||management
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||Structure Management
| |
− | ||
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 1 (example)|Example]]
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||structure_maintenance_empty_subject
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||Structure maintenance pool empty!
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 1 (example)|Example]]
| |
− |
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||structure_maintenance_empty_body
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||
| |
− | ||Your %TT %TO has an empty maintenance pool. It will start deducting from your bank account automatically.
| |
− | ||
| |
− | ||[[Player Structure Email 1 (example)|Example]]
| |
− |
| |
− |
| |
− |
| |
− | |}
| |
− | |}
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | '''Structure Damaged Notification 1'''
| |
− |
| |
− | E-mail sent when a structure has become damaged from lack of credits in the maintenance pool. This notified the player that their structure would be destroyed if the condition of the structure reached 0%. This is the system used prior to 12.1.
| |
− |
| |
− |
| |
− |
| |
− | {| align="center"
| |
− | |-
| |
− | ||
| |
− | {| class="anhsmalltable"
| |
− | |- align="center" style="background-color:#ffffcc;"
| |
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples'''
| |
− |
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||management
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||Structure Management
| |
− | ||
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 2 (example)|Example]]
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||mail_structure_damage_sub
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||Structure Damaged!
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 2 (example)|Example]]
| |
− |
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||mail_structure_damage
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||
| |
− | ||Your %TT %TO is currently at %DI percent condition. It will be destroyed if it reaches 0. If you wish to keep this structure, you should immediately add maintenance.
| |
− | ||
| |
− | ||[[Player Structure Email 2 (example)|Example]]
| |
− |
| |
− |
| |
− |
| |
− | |}
| |
− | |}
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | '''Structure Damaged Notification 2'''
| |
− |
| |
− |
| |
− |
| |
− | E-mail sent when a structure has become damaged from lack of credits in the maintenance pool and reaches 0% condition. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1.
| |
− |
| |
− |
| |
− | {| align="center"
| |
− | |-
| |
− | ||
| |
− | {| class="anhsmalltable"
| |
− | |- align="center" style="background-color:#ffffcc;"
| |
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples'''
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||management
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||Structure Management
| |
− | ||
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 3 (example)|Example]]
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||mail_structure_damage_sub
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||Structure Damaged!
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 3 (example)|Example]]
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | |- align="center"
| |
− | ||mail_structure_damage_condemn
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||
| |
− | ||Your %TT %TO is currently at %DI percent condition. It will be condemned if it reaches 0. If you wish to keep this structure, you should immediately add maintenance.
| |
− | ||
| |
− | ||[[Player Structure Email 3 (example)|Example]]
| |
− |
| |
− | |}
| |
− | |}
| |
| | | |
| + | [[Construction Complete (Game Messages)|Construction Complete]]<br> |
| + | [[Structure maintenance pool empty! (Game Messages)|Structure maintenance pool empty!]]<br> |
| + | [[Structure Damaged Destroyed (Game Messages)|Structure Damaged!]]<br> |
| + | [[Structure Damaged Condemned (Game Messages)|Structure Damaged!]]<br> |
| + | [[Your structure has been condemned! (Game Messages)|Your structure has been condemned!]]<br> |
| | | |
| + | = Factories = |
| | | |
| | | |
| + | [[Construction Complete (Game Messages)|Construction Complete]]<br> |
| + | [[Structure maintenance pool empty! (Game Messages)|Structure maintenance pool empty!]]<br> |
| + | [[Structure Damaged Destroyed (Game Messages)|Structure Damaged!]]<br> |
| + | [[Manufacturing station finished1 (Game Messages)|Manufacturing station finished]]<br> |
| + | [[Manufacturing station finished2 (Game Messages)|Manufacturing station finished]]<br> |
| + | [[Out of power (Game Messages)|Out of power]]<br> |
| + | [[Out of ingredients1 (Game Messages)|Out of ingredients]]<br> |
| + | [[Out of ingredients2 (Game Messages)|Out of ingredients]]<br> |
| + | [[Out of ingredients3 (Game Messages)|Out of ingredients]]<br> |
| + | [[Internal Manufacturing Error1 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error2 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error3 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error4 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error5 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error6 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error7 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error8 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Internal Manufacturing Error9 (Game Messages)|Internal Manufacturing Error]]<br> |
| + | [[Schematic Error1 (Game Messages)|Schematic Error]]<br> |
| + | [[Schematic Error2 (Game Messages)|Schematic Error]]<br> |
| + | [[Schematic Error3 (Game Messages)|Schematic Error]]<br> |
| + | [[Your structure has been condemned! (Game Messages)|Your structure has been condemned!]]<br> |
| | | |
| + | = Harvesters = |
| | | |
| | | |
| | | |
− | '''Structure Condemned Notification'''
| |
| | | |
| + | [[Construction Complete (Game Messages)|Construction Complete]]<br> |
| + | [[Structure maintenance pool empty! (Game Messages)|Structure maintenance pool empty!]]<br> |
| + | [[Structure Damaged Destroyed (Game Messages)|Structure Damaged!]]<br> |
| + | [[Your structure has been condemned! (Game Messages)|Your structure has been condemned!]]<br> |
| | | |
| | | |
− | E-mail sent when a structure has reached 0% condition from lack of credits in the maintenance pool. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1.
| |
| | | |
| | | |
− | {| align="center"
| |
− | |-
| |
− | ||
| |
− | {| class="anhsmalltable"
| |
− | |- align="center" style="background-color:#ffffcc;"
| |
− | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples'''
| |
| | | |
| | | |
− | |- align="center"
| |
− | ||management
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||Structure Management
| |
− | ||
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 4 (example)|Example]]
| |
| | | |
| | | |
− | |- align="center"
| |
− | ||structure_condemned_subject
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||Your structure has been condemned!
| |
− | ||
| |
− | ||
| |
− | ||[[Player Structure Email 4 (example)|Example]]
| |
| | | |
| | | |
Line 301: |
Line 114: |
| | | |
| | | |
− | |- align="center"
| |
− | ||structure_condemned_body
| |
− | ||/string/en/
| |
− | ||player_structure.stf
| |
− | ||internal_command_string
| |
− | ||
| |
− | ||
| |
− | ||Your %TT %TO has been condemned by the order of the Empire due to lack of maintenance. You must pay %DI credits to uncondemn this structure.
| |
| | | |
− | ||
| |
− | ||[[Player Structure Email 4 (example)|Example]]
| |
| | | |
− | |}
| |
− | |}
| |
| | | |
| | | |