Difference between revisions of "General Combat (Game Mechanics)"
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− | = | + | == Combat Mechanics == |
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+ | * [[Stages of Combat (Game Mechanics)|Stages of Combat]] | ||
+ | * [[Combat Flag (Game Mechanics)|Combat Flag]] | ||
+ | * [[HAM Bar (Game Mechanics)|HAM Bar]] | ||
+ | * [[Stats (Game Mechanics)|Character Stats]] | ||
+ | * [[Weapon Stats (Game Mechanics)|Weapon Stats]] | ||
+ | * [[Targeting (Game Mechanics)|Targeting]] | ||
+ | * [[Combat Queue (Game Mechanics)|Combat Queue]] | ||
+ | * [[Attack Speed (Game Mechanics)|Attack Speed]] | ||
+ | * [[Weapon Certifications (Game Mechanics)|Weapon Certifications]] | ||
+ | * [[Accuracy (Game Mechanics)|Accuracy]] | ||
+ | * [[Secondary Defenses (Game Mechanics)|Secondary Defenses]] | ||
+ | * [[States & Posture (Game Mechanics)|Posture, States & Negative Effects]] | ||
+ | * [[State Defenses (Game Mechanics)|State Defenses]] | ||
+ | * [[Dot Defenses (Game Mechanics)|Dot Defenses]] | ||
+ | * [[Hit Locations (Game Mechanics)|Hit Locations]] | ||
+ | * [[Combat Difficulty Rating (Game Mechanics)|Combat Difficulty Rating]] | ||
+ | * [[Damage Calculations (Game Mechanics)|Damage Calculations]] | ||
==Source References== | ==Source References== |
Latest revision as of 12:50, 15 July 2009
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Game Mechanics - Mechanics Category
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Combat Mechanics
Source References
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