Difference between revisions of "Immobilized (Game Mechanics)"

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Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are immobilized up to a period of 15 seconds depending on the creature's level in comparison to the scout's trapping skill. There is no known formula for calculating the duration effect based on the skill / creature level comparisions.
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Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are rooted in place and made unable to move for up to a period of 20 seconds depending on the creature's level in comparison to the scout's trapping skill. Creatures can be attacked while in this state without breaking the root. There is no known formula for calculating the duration effect based on the skill / creature level comparisions.
  
 
==Source References==
 
==Source References==
  
 
{{SourceReferences
 
{{SourceReferences
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| SourcePage01 = Immobilized 1
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| OriginalPageLink01 = http://soe.lithium.com/swg/board/message?board.id=scout&message.id=22087&query.id=438490#M22087
 
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Latest revision as of 12:14, 10 March 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are rooted in place and made unable to move for up to a period of 20 seconds depending on the creature's level in comparison to the scout's trapping skill. Creatures can be attacked while in this state without breaking the root. There is no known formula for calculating the duration effect based on the skill / creature level comparisions.

Source References

Source Source in Context
Immobilized 1 http://soe.lithium.com/swg/board/message?board.id=scout&message.id=22087&query.id=438490#M22087