Difference between revisions of "Call Pet (Game Messages)"
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== Description == | == Description == | ||
− | + | Call Pet (Game Messages) | |
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples''' | ||
|- align="center" | |- align="center" | ||
− | || | + | ||at_max |
− | ||/ | + | ||/string/en/pet/ |
− | || | + | ||pet_menu.stf |
||internal_command_string | ||internal_command_string | ||
− | || | + | ||You already have the maximum number of pets of this type that you can call. |
− | || | + | ||Message a player receives if they attempt to summon more pets of a particular type than they are allowed to have out. For example a non ch attempting to summon another creature even if they already have one creature out. |
− | ||Examples | + | ||[[Call Pet 1 (Examples)|Examples]] |
+ | |- align="center" | ||
+ | |||
+ | ||call_delay_finish_pet | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||Already calling a Pet: Call will be finished in %DI seconds. | ||
+ | ||Notification sent to the player if they initiate another call attempt after they have already sent in a previous call attempt. | ||
+ | ||[[Call Pet 2 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||call_pet_delay | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||Calling pet in %DI seconds. Combat will terminate pet call. | ||
+ | ||Notification sent to player who is out of combat and in a valid location to call a pet at when they attempt to call a pet. | ||
+ | ||[[Call Pet 3 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ||cannot_control | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You have no chance of controlling that creature. | ||
+ | ||Message sent if a player lacks the skills to call a type of pet or if the pet is too high of a challenge level for the player to manage. | ||
+ | ||[[Call Pet 4 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||cant_call | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You cannot call this pet right now. | ||
+ | ||Message sent if a player attempts to call a pet while they are actively performing an action or in a state. | ||
+ | ||[[Call Pet 5 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||cant_call_1sec | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You cannot CALL for 1 second. | ||
+ | ||Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. | ||
+ | ||[[Call Pet 6 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ||control_exceeded | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||Calling this pet would exceed your Control Level ability. | ||
+ | ||Unknown | ||
+ | ||[[Call Pet 7 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||invalid_crafted_pet | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||This pet has invalid stats and cannot be called. | ||
+ | ||Unknown | ||
+ | ||[[Call Pet 8 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||lack_skill | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You lack the skill to call a pet of this type. | ||
+ | ||Unknown | ||
+ | ||[[Call Pet 9 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | ||mounted_call_warning | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You cannot call a pet while mounted or riding a vehicle. | ||
+ | ||Unknown | ||
+ | ||[[Call Pet 10 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |||
+ | ||private_house | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You cannot call pets in a private building. | ||
+ | ||Message sent if a player attempts to call a pet inside of a player structure that they are not on the admin list to. | ||
+ | ||[[Call Pet 12 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||prose_cant_call_yet | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You cannot CALL for %DI seconds. | ||
+ | ||Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. | ||
+ | ||[[Call Pet 13 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
+ | |||
+ | ||too_hard | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You have no chance of controlling this creature. See "Pet Trade-In" in your Holocron for information. | ||
+ | ||Unknown | ||
+ | ||[[Call Pet 14 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | ||too_many | ||
+ | ||/string/en/pet/ | ||
+ | ||pet_menu.stf | ||
+ | ||internal_command_string | ||
+ | ||You can't control any more pets. Store one first. | ||
+ | ||Message sent to a player who attempts to summon a pet and where the player does not have sufficient additional pets modifier to summon the pet. For example if a player can only summon 2 pets, and attempts to summon a 3rd, then they will receive this message. | ||
+ | ||[[Call Pet 15 (Examples)|Examples]] | ||
+ | |- align="center" | ||
+ | |||
+ | |||
|} | |} | ||
|} | |} |
Latest revision as of 02:31, 28 August 2009
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Game Messages - Message Category
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System Messages
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