Difference between revisions of "Call Pet (Game Messages)"

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(System Messages)
(System Messages)
 
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== Description ==
 
== Description ==
Template (Game Messages)
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Call Pet (Game Messages)
 
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{| align="center"
 
{| align="center"
 
|-
 
|-
||{{D0%}}
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||{{D75%}}
 
|-
 
|-
 
||{{Game Messages}}
 
||{{Game Messages}}
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||internal_command_string
 
||internal_command_string
 
||You already have the maximum number of pets of this type that you can call.
 
||You already have the maximum number of pets of this type that you can call.
||Notes
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||Message a player receives if they attempt to summon more pets of a particular type than they are allowed to have out. For example a non ch attempting to summon another creature even if they already have one creature out.
||Examples
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||[[Call Pet 1 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||Already calling a Pet: Call will be finished in %DI seconds.
 
||Already calling a Pet: Call will be finished in %DI seconds.
||Notes
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||Notification sent to the player if they initiate another call attempt after they have already sent in a previous call attempt.
||Examples
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||[[Call Pet 2 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
||call_delay_finish_vehicle
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||Already Generating Vehicle: Call will be finished in %DI seconds.
 
||Notes
 
||Examples
 
|- align="center"
 
  
 
||call_pet_delay
 
||call_pet_delay
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||internal_command_string
 
||internal_command_string
 
||Calling pet in %DI seconds.  Combat will terminate pet call.
 
||Calling pet in %DI seconds.  Combat will terminate pet call.
||Notes
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||Notification sent to player who is out of combat and in a valid location to call a pet at when they attempt to call a pet.
||Examples
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||[[Call Pet 3 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
||call_vehicle_delay
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||/string/en/pet/
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||pet_menu.stf
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||internal_command_string
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||Generating vehicle in %DI seconds.  Combat will terminate vehicle generation.
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||Notes
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||Examples
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|- align="center"
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||cannot_control
 
||cannot_control
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||internal_command_string
 
||internal_command_string
 
||You have no chance of controlling that creature.   
 
||You have no chance of controlling that creature.   
||Notes
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||Message sent if a player lacks the skills to call a type of pet or if the pet is too high of a challenge level for the player to manage.
||Examples
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||[[Call Pet 4 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||You cannot call this pet right now.
 
||You cannot call this pet right now.
||Notes
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||Message sent if a player attempts to call a pet while they are actively performing an action or in a state.
||Examples
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||[[Call Pet 5 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||You cannot CALL for 1 second.
 
||You cannot CALL for 1 second.
||Notes
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||Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process.
||Examples
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||[[Call Pet 6 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
||cant_call_vehicle
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||/string/en/pet/
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||pet_menu.stf
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||internal_command_string
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||You can only unpack vehicles while Outside and not in Combat.
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||Notes
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||Examples
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|- align="center"
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||internal_command_string
 
||internal_command_string
 
||Calling this pet would exceed your Control Level ability.
 
||Calling this pet would exceed your Control Level ability.
||Notes
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||Unknown
||Examples
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||[[Call Pet 7 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||This pet has invalid stats and cannot be called.
 
||This pet has invalid stats and cannot be called.
||Notes
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||Unknown
||Examples
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||[[Call Pet 8 (Examples)|Examples]]
 
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||internal_command_string
 
||internal_command_string
 
||You lack the skill to call a pet of this type.
 
||You lack the skill to call a pet of this type.
||Notes
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||Unknown
||Examples
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||[[Call Pet 9 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||You cannot call a pet while mounted or riding a vehicle.
 
||You cannot call a pet while mounted or riding a vehicle.
||Notes
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||Unknown
||Examples
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||[[Call Pet 10 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
 
||no_moving
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You cannot call a vehicle while moving.
 
||Notes
 
||Examples
 
|- align="center"
 
  
  
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||internal_command_string
 
||internal_command_string
 
||You cannot call pets in a private building.
 
||You cannot call pets in a private building.
||Notes
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||Message sent if a player attempts to call a pet inside of a player structure that they are not on the admin list to.
||Examples
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||[[Call Pet 12 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||You cannot CALL for %DI seconds.
 
||You cannot CALL for %DI seconds.
||Notes
+
||Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process.
||Examples
+
||[[Call Pet 13 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
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||internal_command_string
 
||internal_command_string
 
||You have no chance of controlling this creature.  See "Pet Trade-In" in your Holocron for information.
 
||You have no chance of controlling this creature.  See "Pet Trade-In" in your Holocron for information.
||Notes
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||Unknown
||Examples
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||[[Call Pet 14 (Examples)|Examples]]
 
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||internal_command_string
 
||internal_command_string
 
||You can't control any more pets.  Store one first.
 
||You can't control any more pets.  Store one first.
||Notes
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||Message sent to a player who attempts to summon a pet and where the player does not have sufficient additional pets modifier to summon the pet. For example if a player can only summon 2 pets, and attempts to summon a 3rd, then they will receive this message.
||Examples
+
||[[Call Pet 15 (Examples)|Examples]]
 
|- align="center"
 
|- align="center"
  
||ID Value
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||System Message Text
 
||Notes
 
||Examples
 
|- align="center"
 
  
 
|}
 
|}
 
|}
 
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Latest revision as of 02:31, 28 August 2009




Game Messages - Message Category

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Description

Call Pet (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
at_max /string/en/pet/ pet_menu.stf internal_command_string You already have the maximum number of pets of this type that you can call. Message a player receives if they attempt to summon more pets of a particular type than they are allowed to have out. For example a non ch attempting to summon another creature even if they already have one creature out. Examples
call_delay_finish_pet /string/en/pet/ pet_menu.stf internal_command_string Already calling a Pet: Call will be finished in %DI seconds. Notification sent to the player if they initiate another call attempt after they have already sent in a previous call attempt. Examples
call_pet_delay /string/en/pet/ pet_menu.stf internal_command_string Calling pet in %DI seconds. Combat will terminate pet call. Notification sent to player who is out of combat and in a valid location to call a pet at when they attempt to call a pet. Examples
cannot_control /string/en/pet/ pet_menu.stf internal_command_string You have no chance of controlling that creature. Message sent if a player lacks the skills to call a type of pet or if the pet is too high of a challenge level for the player to manage. Examples
cant_call /string/en/pet/ pet_menu.stf internal_command_string You cannot call this pet right now. Message sent if a player attempts to call a pet while they are actively performing an action or in a state. Examples
cant_call_1sec /string/en/pet/ pet_menu.stf internal_command_string You cannot CALL for 1 second. Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. Examples
control_exceeded /string/en/pet/ pet_menu.stf internal_command_string Calling this pet would exceed your Control Level ability. Unknown Examples
invalid_crafted_pet /string/en/pet/ pet_menu.stf internal_command_string This pet has invalid stats and cannot be called. Unknown Examples
lack_skill /string/en/pet/ pet_menu.stf internal_command_string You lack the skill to call a pet of this type. Unknown Examples
mounted_call_warning /string/en/pet/ pet_menu.stf internal_command_string You cannot call a pet while mounted or riding a vehicle. Unknown Examples
private_house /string/en/pet/ pet_menu.stf internal_command_string You cannot call pets in a private building. Message sent if a player attempts to call a pet inside of a player structure that they are not on the admin list to. Examples
prose_cant_call_yet /string/en/pet/ pet_menu.stf internal_command_string You cannot CALL for %DI seconds. Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. Examples
too_hard /string/en/pet/ pet_menu.stf internal_command_string You have no chance of controlling this creature. See "Pet Trade-In" in your Holocron for information. Unknown Examples
too_many /string/en/pet/ pet_menu.stf internal_command_string You can't control any more pets. Store one first. Message sent to a player who attempts to summon a pet and where the player does not have sufficient additional pets modifier to summon the pet. For example if a player can only summon 2 pets, and attempts to summon a 3rd, then they will receive this message. Examples