Difference between revisions of "StartStop Fishing (Game Messages)"

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(System Messages)
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||internal_command_string
 
||internal_command_string
 
||Your cast goes astray and lands at a non-fishable spot.
 
||Your cast goes astray and lands at a non-fishable spot.
||When the player starts to fish, a check is done by the server to determine if they are in a fishable location and facing in the proper location (in front of water). After this check is made, the bobber is launched and a new calculation is made to determine how far the bobber distance is going to be from the player. If the line distance calculation takes the bobber out of the water into an object or onto dry land, then the fishing attempt is canceled and the player receives this message.
+
||When the player starts to fish, a check is done by the server to determine if they are in a fishable location and facing in the proper location (in front of water). After this check is made, the bobber is launched and a new calculation is made to determine how far the bobber distance is going to be from the player. If the line distance calculation takes the bobber out of the water into an object or onto dry land, then the fishing attempt is canceled and the player receives this message.  
 
||[[StartStop Fishing 1 (Example)|Example]]
 
||[[StartStop Fishing 1 (Example)|Example]]
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|- align="center"
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||loc_unfishable
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||/string/en/
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||fishing.stf
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||internal_command_string
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||Your line has washed ashore...
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||Message received by the player notifying them that the fishing event is stopping due to the bobber being pulled onto land. This occurs if the player has gone inland or towards a location where the bobber will be pulled onto land as the bobber distance between the player shortens when the player uses the tug, reel in options. If the bobber is calculated to be placed on land through the player's actions, then this message is sent.
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||[[StartStop Fishing 2 (Example)|Example]]
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|- align="center"
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||bait_your_pole
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||/string/en/
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||fishing.stf
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||internal_command_string
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||To fish, you must first bait your pole.
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||Message a player receives if they attempt to fish without having bait in the fishing pole.
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||[[StartStop Fishing 3 (Example)|Example]]
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 +
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|- align="center"
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||cast_line
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||/string/en/
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||fishing.stf
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||internal_command_string
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||You cast your line and begin fishing...
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||Notification sent whenever the fishing process begins.
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||[[StartStop Fishing 4 (Example)|Example]]
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|- align="center"
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||close_reel_in
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||/string/en/
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||fishing.stf
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||internal_command_string
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||Since your line is so close, you reel it in...
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||Message a player receives (if they are not in the reel-in event phase) when the status window updates and the fishing bobber is 2 meters or less from their current position.
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||[[StartStop Fishing 5 (Example)|Example]]
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 +
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|- align="center"
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||invalid_location
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||/string/en/
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||fishing.stf
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||internal_command_string
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||Unable to determine valid fishing location ahead of you.
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||Unknown
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||[[StartStop Fishing 6 (Example)|Example]]
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 +
 +
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|- align="center"
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||must_have_pole
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||/string/en/
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||fishing.stf
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||internal_command_string
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||To fish, you must first have a fishing pole equipped.
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||Notification sent to a player if they attempt the /fish command without having a fishing pole equipped.
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||[[StartStop Fishing 7 (Example)|Example]]
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|- align="center"
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||out_of_bait
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||/string/en/
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||fishing.stf
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||internal_command_string
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||You have run out of bait in your tackle...
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||Notification sent to the player when their bait in the tackle runs out following it being lost in a bait loss event.
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||[[StartStop Fishing 8 (Example)|Example]]
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|- align="center"
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||start_fishing
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||/string/en/
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||fishing.stf
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||internal_command_string
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||You cast your line and start fishing...
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||(UNKNOWN)
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||[[StartStop Fishing 9 (Example)|Example]]
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 +
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|- align="center"
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||stop_fishing
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||/string/en/
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||fishing.stf
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||internal_command_string
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||You reel-in your line and stop fishing...
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||Notification sent whenever the fishing process stops (for whatever reason).
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||[[StartStop Fishing 10 (Example)|Example]]
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 +
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|- align="center"
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||too_far
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||/string/en/
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||fishing.stf
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||internal_command_string
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||You must be within 2 meters of fishable water and facing it to start fishing.
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||Notification sent to the player if they are not within 2 meters of water and also facing the water in a direction by which the bobber can be positioned at inside it.
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||[[StartStop Fishing 11 (Example)|Example]]
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 +
 
|}
 
|}
 
|}
 
|}

Latest revision as of 19:46, 10 August 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
bad_cast /string/en/ fishing.stf internal_command_string Your cast goes astray and lands at a non-fishable spot. When the player starts to fish, a check is done by the server to determine if they are in a fishable location and facing in the proper location (in front of water). After this check is made, the bobber is launched and a new calculation is made to determine how far the bobber distance is going to be from the player. If the line distance calculation takes the bobber out of the water into an object or onto dry land, then the fishing attempt is canceled and the player receives this message. Example



loc_unfishable /string/en/ fishing.stf internal_command_string Your line has washed ashore... Message received by the player notifying them that the fishing event is stopping due to the bobber being pulled onto land. This occurs if the player has gone inland or towards a location where the bobber will be pulled onto land as the bobber distance between the player shortens when the player uses the tug, reel in options. If the bobber is calculated to be placed on land through the player's actions, then this message is sent. Example



bait_your_pole /string/en/ fishing.stf internal_command_string To fish, you must first bait your pole. Message a player receives if they attempt to fish without having bait in the fishing pole. Example


cast_line /string/en/ fishing.stf internal_command_string You cast your line and begin fishing... Notification sent whenever the fishing process begins. Example
close_reel_in /string/en/ fishing.stf internal_command_string Since your line is so close, you reel it in... Message a player receives (if they are not in the reel-in event phase) when the status window updates and the fishing bobber is 2 meters or less from their current position. Example


invalid_location /string/en/ fishing.stf internal_command_string Unable to determine valid fishing location ahead of you. Unknown Example


must_have_pole /string/en/ fishing.stf internal_command_string To fish, you must first have a fishing pole equipped. Notification sent to a player if they attempt the /fish command without having a fishing pole equipped. Example



out_of_bait /string/en/ fishing.stf internal_command_string You have run out of bait in your tackle... Notification sent to the player when their bait in the tackle runs out following it being lost in a bait loss event. Example


start_fishing /string/en/ fishing.stf internal_command_string You cast your line and start fishing... (UNKNOWN) Example


stop_fishing /string/en/ fishing.stf internal_command_string You reel-in your line and stop fishing... Notification sent whenever the fishing process stops (for whatever reason). Example


too_far /string/en/ fishing.stf internal_command_string You must be within 2 meters of fishable water and facing it to start fishing. Notification sent to the player if they are not within 2 meters of water and also facing the water in a direction by which the bobber can be positioned at inside it. Example