Difference between revisions of "Apply Disease System Messages (Game Messages)"
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||%TT resists the effects! | ||%TT resists the effects! | ||
||Patch 12 | ||Patch 12 | ||
− | || | + | ||[[Apply Disease Example 1 (Example)|Example]] |
|- align="center" | |- align="center" | ||
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||You have been diseased! | ||You have been diseased! | ||
|| | || | ||
− | || | + | ||[[Apply Disease Example 2 (Example)|Example]] |
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||You have sustained more disease! | ||You have sustained more disease! | ||
|| | || | ||
− | || | + | ||[[Apply Disease Example 3 (Example)|Example]] |
|- align="center" | |- align="center" | ||
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||Your disease has subsided. | ||Your disease has subsided. | ||
|| | || | ||
− | || | + | ||[[Apply Disease Example 4 (Example)|Example]] |
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||Your disease severity has decreased. | ||Your disease severity has decreased. | ||
|| | || | ||
− | || | + | ||[[Apply Disease Example 5 (Example)|Example]] |
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||You cannot apply disease to that. | ||You cannot apply disease to that. | ||
||Patch 10 | ||Patch 10 | ||
− | || | + | ||[[Apply Disease Example 6 (Example)|Example]] |
|- align="center" | |- align="center" | ||
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||You apply disease to %TT. | ||You apply disease to %TT. | ||
|| | || | ||
− | || | + | ||[[Apply Disease Example 7 (Example)|Example]] |
|- align="center" | |- align="center" | ||
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||%TU applies disease to you. | ||%TU applies disease to you. | ||
|| | || | ||
− | || | + | ||[[Apply Disease Example 3 (Example)|Example]] |
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|- align="center" | |- align="center" | ||
− | ||healing_delay||/string/en/||healing_response.stf||internal_command_string||You cannot do that for another ||Patch 14|| | + | ||healing_delay||/string/en/||healing_response.stf||internal_command_string||You cannot do that for another ||Patch 14||[[Apply Disease Example 9 (Example)|Example]] |
|- align="center" | |- align="center" | ||
− | ||healing_must_wait||/string/en/||healing_response.stf||internal_command_string||You must wait before you can do that.||Notes|| | + | ||healing_must_wait||/string/en/||healing_response.stf||internal_command_string||You must wait before you can do that.||Notes||[[Healing must wait (Example)|Example]] |
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|- align="center" | |- align="center" | ||
− | ||not_enough_mind||/string/en/||healing_response.stf||internal_command_string||You do not have enough mind to do that.||Notes|| | + | ||not_enough_mind||/string/en/||healing_response.stf||internal_command_string||You do not have enough mind to do that.||Notes||[[Apply Disease Example 11 (Example)|Example]] |
|- align="center" | |- align="center" | ||
− | ||no_line_of_sight||/string/en/||healing.stf||internal_command_string||You cannot see your target.||Notes|| | + | ||no_line_of_sight||/string/en/||healing.stf||internal_command_string||You cannot see your target.||Notes||[[Apply Disease Example 12 (Example)|Example]] |
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|- align="center" | |- align="center" | ||
− | ||insufficient_skill_heal||/string/en/||healing.stf||internal_command_string||You have insufficient skill to use that item. You must have a %TO value of at least %DI.||Notes|| | + | ||insufficient_skill_heal||/string/en/||healing.stf||internal_command_string||You have insufficient skill to use that item. You must have a %TO value of at least %DI.||Notes||[[Apply Disease Example 13 (Example)|Example]] |
|- align="center" | |- align="center" | ||
− | ||healing_response_60||/string/en/||healing_response.stf||internal_command_string||No valid medicine found.||Notes|| | + | ||healing_response_60||/string/en/||healing_response.stf||internal_command_string||No valid medicine found.||Notes||[[No Valid Medicine (Example)|Example]] |
|} | |} | ||
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Latest revision as of 16:50, 20 August 2011
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Game Messages - Message Category
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System Messages
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