Difference between revisions of "Harvester Status SUI (Game Mechanics)"

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(New page: {{PageCleanup}} {{PageHeader|Game Messages|Message Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mess)}...)
 
(System Messages)
 
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{| class="anhsmalltable"
 
{| class="anhsmalltable"
 
|- align="center" style="background-color:#ffffcc;"
 
|- align="center" style="background-color:#ffffcc;"
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
+
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Title'''||'''Description'''||'''Button'''||'''Notes'''||'''Examples'''
 +
 
 
|- align="center"
 
|- align="center"
||ID Value
+
||structure_status_t
||/path/goes/here/
+
||/string/en/
||filename.stf
+
||player_structure.stf
 
||internal_command_string
 
||internal_command_string
||System Message Text
+
||Structure Status
 +
||
 +
||
 
||Notes
 
||Notes
||Examples
+
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||structure_name_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Structure Name:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||maintenance_mods_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Maintenance Modifiers:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 2 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||merch_mod_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Merchant modifier:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 2 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||owner_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Owner:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||structure_private
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||This structure is private
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||condition_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Condition:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||maintenance_pool_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Maintenance Pool:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||maintenance_rate_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Maintenance Rate:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||power_reserve_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Power Reserves:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||power_consumption_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Power Consumption:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||property_tax_rate_prompt
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
||Property Tax:
 +
||
 +
||Notes
 +
||[[Factory Status SUI 3 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||units_per_hour
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
|| units/hr
 +
||
 +
||Notes
 +
||[[Factory Status SUI 1 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||credits_to_repair
 +
||/string/en/
 +
||player_structure.stf
 +
||internal_command_string
 +
||
 +
|| credits to repair.)
 +
||
 +
||Notes
 +
||[[House Status SUI 2 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||cancel
 +
||/string/en/
 +
||ui.stf
 +
||internal_command_string
 +
||
 +
||
 +
||Cancel
 +
||Notes
 +
||[[House Status SUI 2 (Example)|Example]]
 +
 
 +
|- align="center"
 +
||refresh
 +
||/string/en/
 +
||ui.stf
 +
||internal_command_string
 +
||
 +
||
 +
||Refresh
 +
||Notes
 +
||[[House Status SUI 2 (Example)|Example]]
 +
 
 
|}
 
|}
 
|}
 
|}

Latest revision as of 18:55, 12 July 2009




Game Messages - Message Category

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Title Description Button Notes Examples
structure_status_t /string/en/ player_structure.stf internal_command_string Structure Status Notes Example
structure_name_prompt /string/en/ player_structure.stf internal_command_string Structure Name: Notes Example
maintenance_mods_prompt /string/en/ player_structure.stf internal_command_string Maintenance Modifiers: Notes Example
merch_mod_prompt /string/en/ player_structure.stf internal_command_string Merchant modifier: Notes Example
owner_prompt /string/en/ player_structure.stf internal_command_string Owner: Notes Example
structure_private /string/en/ player_structure.stf internal_command_string This structure is private Notes Example
condition_prompt /string/en/ player_structure.stf internal_command_string Condition: Notes Example
maintenance_pool_prompt /string/en/ player_structure.stf internal_command_string Maintenance Pool: Notes Example
maintenance_rate_prompt /string/en/ player_structure.stf internal_command_string Maintenance Rate: Notes Example
power_reserve_prompt /string/en/ player_structure.stf internal_command_string Power Reserves: Notes Example
power_consumption_prompt /string/en/ player_structure.stf internal_command_string Power Consumption: Notes Example
property_tax_rate_prompt /string/en/ player_structure.stf internal_command_string Property Tax: Notes Example
units_per_hour /string/en/ player_structure.stf internal_command_string units/hr Notes Example
credits_to_repair /string/en/ player_structure.stf internal_command_string credits to repair.) Notes Example
cancel /string/en/ ui.stf internal_command_string Cancel Notes Example
refresh /string/en/ ui.stf internal_command_string Refresh Notes Example