Difference between revisions of "City Specializations (Game Mechanics)"
(→Game Mechanics) |
(→SUI Prompts) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 50: | Line 50: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D25%}} |
|- | |- | ||
||{{GameMechanics}} | ||{{GameMechanics}} | ||
Line 56: | Line 56: | ||
|} | |} | ||
|} | |} | ||
+ | |||
+ | == System Messages == | ||
+ | |||
+ | == E-mails == | ||
+ | |||
+ | == SUI Prompts == | ||
+ | |||
+ | |||
+ | * [[City Specialization SUI (Game Messages)|City Specializations]] | ||
+ | * [[City Specialization Confirmation SUI (Game Messages)|City Specialization Confirmation]] | ||
== Game Mechanics == | == Game Mechanics == | ||
Line 61: | Line 71: | ||
− | A specialization gives the city a bonus in some area for an increased cost in city maintenance. As a Politician gains skills, different city specializations become available for the Mayor's city provided the city is of sufficient rank. Players are allowed to select a city specialization if the city is rank 3 or higher. A city can have only one specialization at a time and may only be changed once a week (to take effect with the next city update). Once a specialization is put into effect, it remains until the Mayor changes or removes it. Politician skill is used to place structures and is not required to maintain structures. Structures and specializations are reliant on the city rank to continue to operate. | + | A specialization gives the city a bonus in some area for an increased cost in city maintenance. As a Politician gains skills, different city specializations become available for the Mayor's city provided the city is of sufficient rank. Players are allowed to select a city specialization if the city is rank 3 or higher. A city can have only one specialization at a time and may only be changed once a week (to take effect with the next city update). Once a specialization is put into effect, it remains until the Mayor changes or removes it. Politician skill is used to place structures and is not required to maintain structures. Structures and specializations are reliant on the city rank to continue to operate. When a player enters or exits a Player City's limits, a system message appears stating the city name, the city rank designation, and the city's specialization. Politicians may change a city's specialization by clicking on the city management terminal and selecting the City Specialization radial option. |
There are eight city specializations currently available: | There are eight city specializations currently available: | ||
Line 67: | Line 77: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="100px"|'''Title'''||width="100px"|''' | + | |width="100px"|'''Title'''||width="100px"|'''Required Skill'''||width="60px"|'''Maintenance Cost'''||width="450px"|'''Effect''' |
|- | |- | ||
|| Clone Lab || Martial Policy II || 80,000 || The cost of clone insurance is reduced by 20%. | || Clone Lab || Martial Policy II || 80,000 || The cost of clone insurance is reduced by 20%. |
Latest revision as of 08:55, 26 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
System MessagesE-mailsSUI PromptsGame MechanicsA specialization gives the city a bonus in some area for an increased cost in city maintenance. As a Politician gains skills, different city specializations become available for the Mayor's city provided the city is of sufficient rank. Players are allowed to select a city specialization if the city is rank 3 or higher. A city can have only one specialization at a time and may only be changed once a week (to take effect with the next city update). Once a specialization is put into effect, it remains until the Mayor changes or removes it. Politician skill is used to place structures and is not required to maintain structures. Structures and specializations are reliant on the city rank to continue to operate. When a player enters or exits a Player City's limits, a system message appears stating the city name, the city rank designation, and the city's specialization. Politicians may change a city's specialization by clicking on the city management terminal and selecting the City Specialization radial option. There are eight city specializations currently available:
Source References
|