Difference between revisions of "Town Mission Herald NPC (Game Mechanics)"
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− | Town mission herald npcs are considered "decorative npcs" and use decorative npc mechanics for determining their spawn make up. For more information about npc spawning behavior see: [[ | + | Town mission herald npcs are considered "decorative npcs" and use decorative npc mechanics for determining their spawn make up. For more information about npc spawning behavior see: [[Decorative NPCS (Game Mechanics)|Decorative NPCs]] |
== Related Dialogue Files == | == Related Dialogue Files == | ||
+ | * /npc_mission/npc_mission_01.stf | ||
== Dialogue Structure == | == Dialogue Structure == | ||
== Town Mission Herald Locations == | == Town Mission Herald Locations == | ||
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+ | |||
+ | |||
+ | * [[Corellia Mission Heralds (Game Mechanics)|Corellia]] | ||
+ | * [[Dantooine Mission Heralds (Game Mechanics)|Dantooine]] | ||
+ | * [[Dathomir Mission Heralds (Game Mechanics)|Dathomir]] | ||
+ | * [[Endor Mission Heralds (Game Mechanics)|Endor]] | ||
+ | * [[Lok Mission Heralds (Game Mechanics)|Lok]] | ||
+ | * [[Naboo Mission Heralds (Game Mechanics)|Naboo]] | ||
+ | * [[Rori Mission Heralds (Game Mechanics)|Rori]] | ||
+ | * [[Talus Mission Heralds (Game Mechanics)|Talus]] | ||
+ | * [[Tatooine Mission Heralds (Game Mechanics)|Tatooine]] | ||
+ | * [[Yavin IV Mission Heralds (Game Mechanics)|Yavin IV]] | ||
+ | |||
+ | |||
+ | {| border="0" width="100%" cellpadding=3 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
+ | ==[[Corellia (Planet)|Corellia]]== | ||
+ | |||
+ | |||
+ | |||
+ | |valign=top| | ||
+ | ==[[Dantooine (Planet)|Dantooine]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |valign=top| | ||
+ | ==[[Dathomir (Planet)|Dathomir]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
+ | ==[[Endor (Planet)|Endor]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |valign=top| | ||
+ | ==[[Lok (Planet)|Lok]]== | ||
+ | |||
+ | |||
+ | |valign=top| | ||
+ | ==[[Naboo (Planet)|Naboo]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |- | ||
+ | |valign=top| | ||
+ | ==[[Rori (Planet)|Rori]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |valign=top| | ||
+ | ==[[Talus (Planet)|Talus]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |valign=top| | ||
+ | ==[[Tatooine (Planet)|Tatooine]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |- | ||
+ | |valign=top| | ||
+ | ==[[Yavin4 (Planet)|Yavin IV]]== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |} | ||
==Source References== | ==Source References== |
Latest revision as of 20:19, 12 August 2009
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Game Mechanics - Mechanics Category
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Game MechanicsTown Mission herald npcs are used in game to introduce and direct the player to the mission giving npc that is accompanying them. Town mission herald npcs are found in most cities and in some POIs. Players can interact with these npcs through the Converse radial or npc converse command and bringing up a response dialogue menu. The greeting response given to the player is randomly chosen upon the spawning of the npc from one of two types: "Well, hello!"
Related Dialogue Files
Dialogue StructureTown Mission Herald Locations
Source References
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