Difference between revisions of "Quests (Game Mechanics)"
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* Journal Quests | * Journal Quests | ||
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− | + | == Quest NPCs == | |
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− | + | Quest npcs are a form of static npc that a player interacts with to begin a quest series. Quest npcs use unique models and names for that particular npc and do not follow the patterns for decorative npcs. Quest npcs can always be found in the same spot at all times. | |
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− | + | For more information about npc spawning behavior see: [[Decorative NPCS (Game Mechanics)|Decorative NPCS]] | |
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− | + | == Quest Listing == | |
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− | + | '''Static Quests''' | |
− | + | * [[Static NPC Quests (Game Mechanics)|Static NPC Quests]]<br> | |
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+ | '''Crafter''' | ||
− | + | * [[Crafting Contractor Quests (Game Mechanics)|Crafting Contractor Quests]] | |
− | + | '''Entertainer''' | |
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− | * [[ | + | * [[Theater Manager Quests (Game Mechanics)|Theater Manager Quests]] |
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− | * [[ | + | '''Random Repeatable''' |
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− | * [[ | + | * [[Criminal Quests (Game Mechanics)|Criminal Quests]] |
− | * [[ | + | * [[Noble Quests (Game Mechanics)|Noble Quests]] |
− | * [[ | + | * [[Scientist Quests (Game Mechanics)|Scientist Quests]] |
− | * [[ | + | * [[Businessman Quests (Game Mechanics)|Businessman Quests]] |
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+ | '''Journal Themed''' | ||
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+ | * [[Enough! Quests (Game Mechanics)|Enough!]] | ||
+ | * [[Defector Quests (Game Mechanics)|Defector]] | ||
+ | * [[Secrets of the Syren Act I Quests (Game Mechanics)|Secrets of the Syren Act I]] | ||
+ | * [[Secrets of the Syren Act II Quests (Game Mechanics)|Secrets of the Syren Act II]] | ||
+ | * [[Shuttle Crash Quests (Game Mechanics)|Shuttle Crash]] | ||
+ | * [[Safety Measures Quests (Game Mechanics)|Safety Measures]] | ||
+ | * [[Bark mite samples Quests (Game Mechanics)|Bark mite samples]] | ||
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+ | '''Theme Parks''' | ||
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+ | * [[The Cries of Alderaan Act I (Game Mechanics)|The Cries of Alderaan Act I]]<br> | ||
+ | * [[The Cries of Alderaan Act II (Game Mechanics)|The Cries of Alderaan Act II]]<br> | ||
+ | * [[The Cries of Alderaan Act III (Game Mechanics)|The Cries of Alderaan Act III]]<br> | ||
+ | * [[Bestine Elections Quests (Game Mechanics)|Bestine Elections]]<br> | ||
+ | * [[Imperial Theme Park NPC Quests (Game Mechanics)|Imperial Theme Park]]<br> | ||
+ | * [[Jabbas Theme Park NPC Quests (Game Mechanics)|Jabbas Theme Park ]]<br> | ||
+ | * [[Rebel Theme Park NPC Quests (Game Mechanics)|Rebel Theme Park ]]<br> | ||
+ | * [[Nyms Theme Park NPC Quests (Game Mechanics)|Nyms Theme Park]]<br> | ||
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+ | '''Dungeon Themed''' | ||
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+ | * [[Deathwatch Bunker Quests (Game Mechanics)|Deathwatch Bunker]]<br> | ||
+ | * [[Geonosian Lab Quests (Game Mechanics)|Geonosian Lab]]<br> | ||
+ | * [[Corellian Corvette Quests (Game Mechanics)|Corellian Corvette]]<br> | ||
+ | * [[The Warren Quests (Game Mechanics)|The Warren]]<br> | ||
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+ | '''Force Sensitive & Jedi''' | ||
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+ | * [[Force Sensitive Phase I Quests (Game Mechanics)|Force Sensitive Phase I]]<br> | ||
+ | * [[Force Sensitive Phase II Quests (Game Mechanics)|Force Sensitive Phase II]]<br> | ||
+ | * [[Force Sensitive Phase III Quests (Game Mechanics)|Force Sensitive Phase III]]<br> | ||
+ | * [[Force Sensitive Phase IV Quests (Game Mechanics)|Force Sensitive Phase IV]]<br> | ||
+ | * [[Padawan Trials Quests (Game Mechanics)|Padawan Trials]]<br> | ||
+ | * [[Jedi Knight Trials Quests (Game Mechanics)|Jedi Knight Trials]]<br> | ||
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+ | '''Jump To Lightspeed''' | ||
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+ | * [[Imperial Pilot Quests (Game Mechanics)|Imperial Pilot]]<br> | ||
+ | * [[Freelance Pilot Quests (Game Mechanics)|Freelance Pilot]]<br> | ||
+ | * [[Alliance Starfighter Pilot Quests (Game Mechanics)|Alliance Starfighter Pilot]]<br> | ||
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+ | '''Seasonal''' | ||
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+ | * [[Lifeday 2003 (Game Mechanics)|Lifeday 2003]] | ||
+ | * [[Lifeday 2004 (Game Mechanics)|Lifeday 2004]] | ||
==Source References== | ==Source References== |
Latest revision as of 23:38, 18 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
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Quest Types:
Quest NPCsQuest npcs are a form of static npc that a player interacts with to begin a quest series. Quest npcs use unique models and names for that particular npc and do not follow the patterns for decorative npcs. Quest npcs can always be found in the same spot at all times.
For more information about npc spawning behavior see: Decorative NPCS Quest ListingStatic Quests Crafter Entertainer
Journal Themed
Theme Parks
Seasonal Source References
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