Difference between revisions of "NPC Bounty Marks (Game Mechanics)"

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== Game Mechanics ==
 
== Game Mechanics ==
  
NPC marks are a make up of faction and neutral npc targets that are selected for each mission. The npc selected is some what random however there is high favoritism towards certain faction groups in the spawning process. A random npc from each grouping is selected as the bounty mark and players may acquire faction losses or gains from killing each respective npc type. NPC Bounty Marks are not aggressive until the player attacks them or unless the mark is on a faction that the player is aggressive with. Player bounty targets will receive a Temporary Enemy Flag with the bounty hunter player
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NPC marks are a make up of faction and neutral npc targets that are selected for each mission. A random npc from the pool is selected as the bounty mark and players may acquire faction losses or gains from killing each respective npc type. NPC Bounty Marks are not aggressive until the player attacks them or unless the mark is on a faction that the player is aggressive with. NPC marks are given randomly generated names, with the possibility of having a first and sur name or just a first name.
  
  
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Mob Faction Pool Selection
  
 
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* Aakuans
Sample Size 200 missions
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* Afarathu
 
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* Beldonna League
{| border = 0
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* Bloodrazor
|-
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* Borvo
|Mob Faction Type
+
* Canyon Corsair
|Spawned
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* Cobral
|-
+
* CorSec
|Aakuan
+
* Followers of Lord Nyax
|16
+
* Garyn
|-
+
* Gungan
|Afarathu
+
* Jabba
|1
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* Lok Mercenary
|-
+
* Lost Aqualish Regiment
|Beldonna League
+
* Naboo
|17
+
* Nym
|-
+
* Pirate
|Bloodrazor
+
* Rogue CorSec
|27
+
* Trade Fed
|-
+
* Neutral
|Borvo
+
|1
+
|-
+
|Canyon Corsair
+
|29
+
|-
+
|Cobral
+
|21
+
|-
+
|CorSec
+
|17
+
|-
+
|Followers of Lord Nyax
+
|5
+
|-
+
|Garyn
+
|16
+
|-
+
|Gungan
+
|2
+
|-
+
|Jabba
+
|4
+
|-
+
|Lok Mercenary
+
|6
+
|-
+
|Lost Aqualish Regiment
+
|6
+
|-
+
|Naboo
+
|1
+
|-
+
|Nym
+
|36
+
|-
+
|Pirate
+
|1
+
|-
+
|Rogue CorSec
+
|1
+
|-
+
|Trade Federation
+
|3
+
|-
+
|Neutral
+
|3
+
|}
+
  
 
==Source References==
 
==Source References==

Latest revision as of 16:56, 10 August 2009




Game Mechanics - Mechanics Category

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Game Mechanics

NPC marks are a make up of faction and neutral npc targets that are selected for each mission. A random npc from the pool is selected as the bounty mark and players may acquire faction losses or gains from killing each respective npc type. NPC Bounty Marks are not aggressive until the player attacks them or unless the mark is on a faction that the player is aggressive with. NPC marks are given randomly generated names, with the possibility of having a first and sur name or just a first name.


Mob Faction Pool Selection

  • Aakuans
  • Afarathu
  • Beldonna League
  • Bloodrazor
  • Borvo
  • Canyon Corsair
  • Cobral
  • CorSec
  • Followers of Lord Nyax
  • Garyn
  • Gungan
  • Jabba
  • Lok Mercenary
  • Lost Aqualish Regiment
  • Naboo
  • Nym
  • Pirate
  • Rogue CorSec
  • Trade Fed
  • Neutral

Source References

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