Difference between revisions of "Skill Buff Items (Game Mechanics)"

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With the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims were self target only items which allowed the player to obtain a short temporary buff to certain accuracy, speed , and mask scent modifiers. These items came as single drops with 5 uses per item from npcs. Skill enhancement stims all give +10 to the skill modifier they enhance and all have a duration of 5 minutes. These skill modifiers do not stack with other like skill modifier effects. For example food that offers a mask scent bonus will not stack with a skill enhancement stim that modifies mask scent. Skill buff items can be used by clicking on their radial in the menu and selecting the Use option.
 
With the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims were self target only items which allowed the player to obtain a short temporary buff to certain accuracy, speed , and mask scent modifiers. These items came as single drops with 5 uses per item from npcs. Skill enhancement stims all give +10 to the skill modifier they enhance and all have a duration of 5 minutes. These skill modifiers do not stack with other like skill modifier effects. For example food that offers a mask scent bonus will not stack with a skill enhancement stim that modifies mask scent. Skill buff items can be used by clicking on their radial in the menu and selecting the Use option.
  
Skill mods Affected -
 
 
    * Carbine accuracy
 
    * Carbine speed
 
    * Heavy Weapon Accuracy
 
    * Heavy Weapon Speed
 
    * Mask scent
 
    * One hand melee accuracy
 
    * One hand melee speed
 
    * Pistol accuracy
 
    * Pistol speed
 
    * Polearm accuracy
 
    * Polearm speed
 
    * Rifle accuracy
 
    * Rifle speed
 
    * Two hand melee accuracy
 
    * Two hand melee speed
 
    * Unarmed accuracy
 
    * Unarmed speed
 
  
 
To see a listing of the skill buff item object files see [[Skill Buff Item Listing (Game Mechanics)|Skill Buff Item Listing]].
 
To see a listing of the skill buff item object files see [[Skill Buff Item Listing (Game Mechanics)|Skill Buff Item Listing]].
Line 90: Line 71:
  
  
* [[Carpi Radialis Aligner (Looted Item)|Carpi Radialis Aligner]]<br>
+
{| align="center"
* [[Carpi Ulnaris Flexor (Looted Item)|Carpi Ulnaris Flexor]]<br>
+
|-
* [[Aroma Screen (Looted Item)|Aroma Screen]]<br>
+
||
* [[Tricep Stretching Chemical (Looted Item)|Tricep Stretching Chemical]]<br>
+
{| class="anhsmalltable"
* [[Flexible Tendon Bolsterer (Looted Item)|Flexible Tendon Bolsterer]]<br>
+
|- align="center" style="background-color:#ffffcc;"
* [[Enhanced View Cone (Looted Item)|Enhanced View Cone]]<br>
+
|width="100px"|'''Item Name'''||'''Modifier Enhanced'''
* [[Phalange Intensification Injection (Looted Item)|Phalange Intensification Injection]]<br>
+
|- align="center"
* [[Bicep Advancement Shot (Looted Item)|Bicep Advancement Shot]]<br>
+
||[[Carpi Radialis Aligner (Looted Item)|Carpi Radialis Aligner]]
* [[Sinew Expander (Looted Item)|Sinew Expander]]<br>
+
||Carbine accuracy
* [[Pinpoint Vision Amplification (Looted Item)|Pinpoint Vision Amplification]]<br>
+
|- align="center"
* [[Metacarpal Facilitation Booster (Looted Item)|Metacarpal Facilitation Booster]]<br>
+
||[[Carpi Ulnaris Flexor (Looted Item)|Carpi Ulnaris Flexor]]
* [[Keen-Eye Solution (Looted Item)|Keen-Eye Solution]]<br>
+
||Carbine speed
* [[Brachii Intensifier Compound (Looted Item)|Brachii Intensifier Compound]]<br>
+
|- align="center"
* [[Ligament Extension Formula (Looted Item)|Ligament Extension Formula]]<br>
+
||[[Aroma Screen (Looted Item)|Aroma Screen]]
* [[Tensile Muscle Supplement (Looted Item)|Tensile Muscle Supplement]]<br>
+
||Mask scent
* [[Perception Focus Augmentation (Looted Item)|Perception Focus Augmentation]]<br>
+
|- align="center"
* [[Muscle Flexibility Enhancer (Looted Item)|Muscle Flexibility Enhancer]]<br>
+
||[[Tricep Stretching Chemical (Looted Item)|Tricep Stretching Chemical]]
* [[Synthesized Muscle Stimulant (Quest Reward)|Synthesized Muscle Stimulant]]<br>
+
||One hand melee accuracy
* [[Dermal Thickener (Quest Reward)|Dermal Thickener]]<br>
+
|- align="center"
 +
||[[Flexible Tendon Bolsterer (Looted Item)|Flexible Tendon Bolsterer]]
 +
||One hand melee speed
 +
|- align="center"
 +
||[[Enhanced View Cone (Looted Item)|Enhanced View Cone]]
 +
||Pistol accuracy
 +
|- align="center"
 +
||[[Phalange Intensification Injection (Looted Item)|Phalange Intensification Injection]]
 +
||Pistol speed
 +
|- align="center"
 +
||[[Bicep Advancement Shot (Looted Item)|Bicep Advancement Shot]]
 +
||Polearm accuracy
 +
|- align="center"
 +
||[[Sinew Expander (Looted Item)|Sinew Expander]]
 +
||Polearm speed
 +
|- align="center"
 +
||[[Pinpoint Vision Amplification (Looted Item)|Pinpoint Vision Amplification]]
 +
||Rifle accuracy
 +
|- align="center"
 +
||[[Metacarpal Facilitation Booster (Looted Item)|Metacarpal Facilitation Booster]]
 +
||Rifle speed
 +
|- align="center"
 +
||[[Keen-Eye Solution (Looted Item)|Keen-Eye Solution]]
 +
||Thrown Accuracy
 +
|- align="center"
 +
||[[Brachii Intensifier Compound (Looted Item)|Brachii Intensifier Compound]]
 +
||Thrown Speed
 +
|- align="center"
 +
||[[Ligament Extension Formula (Looted Item)|Ligament Extension Formula]]
 +
||Two hand melee accuracy
 +
|- align="center"
 +
||[[Tensile Muscle Supplement (Looted Item)|Tensile Muscle Supplement]]
 +
||Two hand melee speed
 +
|- align="center"
 +
||[[Perception Focus Augmentation (Looted Item)|Perception Focus Augmentation]]
 +
||Unarmed accuracy
 +
|- align="center"
 +
||[[Muscle Flexibility Enhancer (Looted Item)|Muscle Flexibility Enhancer]]
 +
||Unarmed speed
 +
|- align="center"
 +
||[[Synthesized Muscle Stimulant (Quest Reward)|Synthesized Muscle Stimulant]]
 +
||Ranged Defense
 +
|- align="center"
 +
||
 +
[[Dermal Thickener (Quest Reward)|Dermal Thickener]]
 +
||Melee Defense
 +
 
 +
|}
 +
|}
  
 
== Skill Enhancement Stim Attributes: ==
 
== Skill Enhancement Stim Attributes: ==

Latest revision as of 03:20, 19 August 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

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Game Mechanics

With the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims were self target only items which allowed the player to obtain a short temporary buff to certain accuracy, speed , and mask scent modifiers. These items came as single drops with 5 uses per item from npcs. Skill enhancement stims all give +10 to the skill modifier they enhance and all have a duration of 5 minutes. These skill modifiers do not stack with other like skill modifier effects. For example food that offers a mask scent bonus will not stack with a skill enhancement stim that modifies mask scent. Skill buff items can be used by clicking on their radial in the menu and selecting the Use option.


To see a listing of the skill buff item object files see Skill Buff Item Listing.

Items

Item Name Modifier Enhanced
Carpi Radialis Aligner Carbine accuracy
Carpi Ulnaris Flexor Carbine speed
Aroma Screen Mask scent
Tricep Stretching Chemical One hand melee accuracy
Flexible Tendon Bolsterer One hand melee speed
Enhanced View Cone Pistol accuracy
Phalange Intensification Injection Pistol speed
Bicep Advancement Shot Polearm accuracy
Sinew Expander Polearm speed
Pinpoint Vision Amplification Rifle accuracy
Metacarpal Facilitation Booster Rifle speed
Keen-Eye Solution Thrown Accuracy
Brachii Intensifier Compound Thrown Speed
Ligament Extension Formula Two hand melee accuracy
Tensile Muscle Supplement Two hand melee speed
Perception Focus Augmentation Unarmed accuracy
Muscle Flexibility Enhancer Unarmed speed
Synthesized Muscle Stimulant Ranged Defense

Dermal Thickener

Melee Defense

Skill Enhancement Stim Attributes:

1. Volume

Represents the current container contents of the item.

2. Primary Skill Modifier

Category Header

3. Skill Name

This is the type of skill modifier that is being enhanced. Example Ranged Defense, Polearm Speed etc

4. Bonus

This attribute lists the amount of skill modifier that will be given to the player if this item is used.

5. Duration

This is the length of time that the effect will last on the player after the item has been used.

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