Difference between revisions of "Select NPC Race (Game Mechanics)"
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Species that do not have female counterparts are as follows: | Species that do not have female counterparts are as follows: | ||
− | * | + | * Aqualish |
+ | * Deveronian | ||
+ | * Gran | ||
+ | * Ishi-Tib | ||
+ | * Nikto | ||
+ | * Quarren | ||
+ | * Weequay | ||
+ | |||
+ | |||
+ | |||
+ | Note: All features on npcs are entirely randomized during creation; this includes hair styles, skin tones etc. | ||
==Source References== | ==Source References== |
Latest revision as of 02:39, 22 August 2009
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Game Mechanics - Mechanics Category
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Game MechanicsAfter the player chooses the NPC option from the vendor type window, the player is then prompted to select from a list of NPC variations available. The player may select from up to 18 different species or optionally choose to allow the species to be selected randomly. The options available are based on the player's Hiring skill modifier. At +30 hiring, The player starts off with being able to use random selected npcs, which selects any npc from within the limited category of races available in player character creation. If the player reaches +50 hiring skill modifier, they are then allowed to choose any of the races available to player character creation. At +60 hiring, players may choose from any of the 18 available races. Once a player has made their race selection, they are then sent either to the Select NPC Gender or Add Vendor Name window. Which of these that the player is sent to depends on their race selection. Some races do not have female genders available for the vendor selection process. When a player selects a race that does not have a female counterpart, the player is sent by default to the Add Vendor Name window.
Note: All features on npcs are entirely randomized during creation; this includes hair styles, skin tones etc. Source References
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