Difference between revisions of "Creature To-Hit Bonus (Skill Modifier)"
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||{{Skill Modifier}} | ||{{Skill Modifier}} | ||
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− | ||{{Scout}} | + | ||{{ProfessionTagOther|Scout}} |
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+ | ||{{ProfessionTagOther|Ranger}} | ||
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+ | |} | ||
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+ | = Skill Mod Details = | ||
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+ | This skill modifier adds a direct value added to the accuracy while using a ranged weapon to attack a creature. This bonus only applies to creatures and also only while using a ranged weapon to shoot a normal shot (bonus doesnt apply to specials). | ||
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+ | == Formulas == | ||
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+ | == Sources == | ||
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+ | {| align="center" | ||
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+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[Creature To-Hit Bonus 1 (Source)|Source 1]]||[[Creature To-Hit Bonus Context 1 (Source)|Source1]] | ||
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+ | |- align="center" | ||
+ | ||[[Creature To-Hit Bonus 2 (Source)|Source 1]]||[[Creature To-Hit Bonus Context 2 (Source)|Source1]] | ||
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Latest revision as of 22:57, 1 September 2009
Skill Modifier - Creature To-Hit Bonus
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DescriptionIncreases your ranged attack to make it more likely you will hit a creature. |
Related Tags
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Skill Mod Details
This skill modifier adds a direct value added to the accuracy while using a ranged weapon to attack a creature. This bonus only applies to creatures and also only while using a ranged weapon to shoot a normal shot (bonus doesnt apply to specials).
Formulas
Sources
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